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Concepts for Game Atari Go Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, EncloseCapture, Conditions, PieceConditions, IsEnemy, Directions, AbsoluteDirections, OrthogonalDirection End End Behaviour Implementation CopyContext, Then, DoLudeme, Trigger Visual BoardStyle, GraphStyle, GoStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, GreaterThan, Set, Union Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(34.72), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(69.52), DurationTurnsStdDev(37.51), DurationTurnsNotTimeouts(69.52), DecisionMoves(1), BoardCoverageDefault(0.19), AdvantageP1(0.52), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.1), BranchingFactorAverage(326.74), DecisionFactorAverage(326.74) Implementation PlayoutsPerSecond(302.09), MovesPerSecond(50294.33) Container NumPlayableSitesOnBoard(361), NumColumns(19), NumRows(19), NumCorners(4), NumDirections(7.38), NumOrthogonalDirections(3.79), NumDiagonalDirections(3.59), NumAdjacentDirections(3.79), NumOffDiagonalDirections(0), NumOuterSites(72), NumInnerSites(289), NumLayers(1), NumEdges(684), NumCells(324), NumVertices(361), NumPerimeterSites(72), NumTopSites(19), NumBottomSites(19), NumRightSites(19), NumLeftSites(19), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(361) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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