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Concepts for Game O An Quan Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Mancala World
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Sow, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEmpty, IsPieceAt, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation State, StateType, StackState, Variable, SetVar, RememberValues, ForgetValues, Then Visual BoardStyle, GraphStyle, MancalaStyle, ComponentStyle, BallComponent, StackType Math Arithmetic, Operations, Addition, Subtraction, Division, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThanOrEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackLoop, Region, PlayableSites, Vertex, Cell, MancalaBoard, MancalaStores, MancalaTwoRows, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(52), NumStartComponentsBoardPerPlayer(26), NumStartComponentsPerPlayer(26), NumStartComponentsBoard(52) Play SetNextPlayerFrequency(44%), MoveAgainFrequency(44%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(29.65), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(636.6), DurationTurnsStdDev(939.24), DurationTurnsNotTimeouts(170.75), DecisionMoves(0.6), BoardCoverageDefault(1), AdvantageP1(0.62), Balance(0.75), Completion(0.79), Drawishness(0.21), Timeouts(0.2), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(4.06), DecisionFactorAverage(6.27) Implementation PlayoutsPerSecond(189.43), MovesPerSecond(88259.94) Container NumPlayableSitesOnBoard(18), NumColumns(7), NumRows(2), NumCorners(2), NumDirections(4.17), NumOrthogonalDirections(2.83), NumDiagonalDirections(1.33), NumAdjacentDirections(2.83), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(0), NumLayers(1), NumEdges(17), NumCells(6), NumVertices(12), NumPerimeterSites(12), NumTopSites(5), NumBottomSites(5), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(2), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(2), NumComponentsTypePerPlayer(0), NumDice(0)
Tonkin
Boolean
Numerical
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