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Concepts for Game Castello Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionFriendToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, FromToEffect, Capture, HopCapture, SurroundCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, IsEmpty, IsFriend, IsPieceAt, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, PieceState, VisitedSites, InternalCounter, SetInternalCounter, Then, ForEachPiece Visual ComponentStyle, ChessComponent, PawnComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Region, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(71), NumStartComponentsBoardPerPlayer(35.5), NumStartComponentsPerPlayer(35.5), NumStartComponentsBoard(71) Play PassDecisionFrequency(22%), StepDecisionFrequency(39%), StepDecisionToEmptyFrequency(39%), HopDecisionFrequency(38%), HopDecisionMoreThanOneFrequency(38%), HopDecisionEnemyToEmptyFrequency(1%), HopDecisionFriendToEmptyFrequency(38%), RemoveEffectFrequency(1%), SetNextPlayerFrequency(15%), MoveAgainFrequency(15%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1) End EliminatePiecesEndFrequency(18%), EliminatePiecesWinFrequency(18%), DrawFrequency(5%) Behaviour PieceNumberAverage(62.72), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(801.52), DurationTurnsStdDev(588.54), DurationTurnsNotTimeouts(712.13), DecisionMoves(1), BoardCoverageDefault(0.85), AdvantageP1(0.84), Balance(0.31), Completion(0.95), Drawishness(0.05), Timeouts(0.05), BoardSitesOccupiedAverage(0.2), BranchingFactorAverage(35.67), DecisionFactorAverage(35.67) Implementation PlayoutsPerSecond(14.28), MovesPerSecond(38664.79) Container NumPlayableSitesOnBoard(315), NumColumns(21), NumRows(15), NumCorners(4), NumDirections(7.33), NumOrthogonalDirections(3.77), NumDiagonalDirections(3.56), NumAdjacentDirections(7.33), NumOffDiagonalDirections(0), NumOuterSites(68), NumInnerSites(247), NumLayers(1), NumEdges(666), NumCells(315), NumVertices(352), NumPerimeterSites(68), NumTopSites(21), NumBottomSites(21), NumRightSites(15), NumLeftSites(15), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(321) Component NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(0)
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