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											Concepts for Game Merimüeng-rimüeng-do Computed with Alpha-Beta playouts  
										
					
					
					
				
				  
                 
                 
                 
                 
                 
                 
                               
						Other concept computations are available:   UCT   Or   Random  						   
  
							   
				   Merinueng-rimueng-do
  Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(20), NumStartComponentsHandPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsHand(20) Play StepDecisionFrequency(94%), StepDecisionToEmptyFrequency(94%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), FromToDecisionBetweenContainersFrequency(6%), FromToDecisionEmptyFrequency(6%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(13.23), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(428.27), DurationTurnsStdDev(218.7), DurationTurnsNotTimeouts(428.27), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.99), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(9.04), DecisionFactorAverage(9.06) Implementation PlayoutsPerSecond(610.29), MovesPerSecond(165396.12) Container NumPlayableSitesOnBoard(23), NumColumns(21), NumRows(5), NumCorners(5), NumDirections(3.3), NumOrthogonalDirections(3.3), NumDiagonalDirections(0), NumAdjacentDirections(3.3), NumOffDiagonalDirections(0), NumOuterSites(15), NumInnerSites(8), NumLayers(1), NumEdges(38), NumCells(0), NumVertices(23), NumPerimeterSites(15), NumTopSites(1), NumBottomSites(4), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(5), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(25) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
                                                                                                                                                  
  
          
           
 
 
	  
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