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Concepts for Game Los Escaques Computed with Alpha-Beta playouts

Other concept computations are available: UCT Or Random

Los Escaques

Boolean
Properties
Discrete, Alternating, Stochastic, Multiplayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, NoSiteMoves, VoteDecision, PassDecision, ProposeDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Roll, Conditions, SpaceConditions, Contains, PieceConditions, IsEmpty, Phase, Scoring, SumDice
End
End, ScoringEnd, ScoringWin
Behaviour
Implementation
State, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
Visual
ComponentStyle, MarkerComponent
Math
Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackLoop, Region, PlayableSites, Cell, Hand
Component
Piece, Dice

Numerical
Properties
NumPlayers(7)
Start
NumStartComponents(8), NumStartComponentsHandPerPlayer(1.14), NumStartComponentsPerPlayer(1.14), NumStartComponentsHand(8)
Play
VoteDecisionFrequency(31%), PassDecisionFrequency(37%), ProposeDecisionFrequency(2%), FromToDecisionWithinBoardFrequency(2%), FromToDecisionBetweenContainersFrequency(28%), FromToDecisionEmptyFrequency(30%), SetNextPlayerFrequency(37%), MoveAgainFrequency(37%), RollFrequency(69%), NumPlayPhase(2)
End
ScoringEndFrequency(100%), ScoringWinFrequency(100%)
Behaviour
PieceNumberAverage(5.2), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(17.65), DurationTurnsStdDev(15.84), DurationTurnsNotTimeouts(17.65), DecisionMoves(0.35), BoardCoverageDefault(0.02), AdvantageP1(0.51), Balance(0.98), Completion(0.04), Drawishness(0.96), Timeouts(0), BoardSitesOccupiedAverage(0.02), BranchingFactorAverage(1.35), DecisionFactorAverage(2)
Implementation
PlayoutsPerSecond(7755.69), MovesPerSecond(342212.27)
Container
NumPlayableSitesOnBoard(336), NumColumns(162), NumRows(162), NumCorners(0), NumDirections(7.36), NumOrthogonalDirections(5), NumDiagonalDirections(2.36), NumAdjacentDirections(5.86), NumOffDiagonalDirections(0), NumOuterSites(84), NumInnerSites(252), NumLayers(1), NumEdges(936), NumCells(336), NumVertices(601), NumPerimeterSites(84), NumTopSites(2), NumBottomSites(2), NumRightSites(2), NumLeftSites(2), NumCentreSites(336), NumConvexCorners(0), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(9), NumPlayableSites(344)
Component
NumComponentsType(8), NumComponentsTypePerPlayer(1), NumDice(1)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council