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Concepts for Game Surakarta Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, VoteDecision, ProposeDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, SlideDecisionToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, VoteEffect, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AllDirections, AdjacentDirection, Scoring End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin, ScoringEnd, ScoringWin Behaviour Implementation State, InternalCounter, SetInternalCounter, Then, ForEachPiece Visual BoardStyle, GraphStyle, SurakartaStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, GreaterThanOrEqual, Logic, Disjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Track, TrackLoop, PlayableSites, Vertex, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play StepDecisionFrequency(97%), StepDecisionToEmptyFrequency(97%), SlideDecisionFrequency(3%), SlideDecisionToEnemyFrequency(3%), RemoveEffectFrequency(3%), ReplacementCaptureFrequency(3%), NumPlayPhase(1) End EliminatePiecesEndFrequency(96%), EliminatePiecesWinFrequency(96%), ScoringEndFrequency(2%), ScoringWinFrequency(2%), DrawFrequency(2%) Behaviour PieceNumberAverage(17.09), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(161.88), DurationTurnsStdDev(349.36), DurationTurnsNotTimeouts(114.16), DecisionMoves(1), BoardCoverageDefault(0.95), AdvantageP1(0.49), Balance(0.98), Completion(0.96), Drawishness(0.04), Timeouts(0.02), BoardSitesOccupiedAverage(0.47), BranchingFactorAverage(19.95), DecisionFactorAverage(19.96) Implementation PlayoutsPerSecond(415.9), MovesPerSecond(105496.44) Container NumPlayableSitesOnBoard(36), NumColumns(6), NumRows(6), NumCorners(4), NumDirections(6.11), NumOrthogonalDirections(3.33), NumDiagonalDirections(2.78), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(20), NumInnerSites(16), NumLayers(1), NumEdges(60), NumCells(25), NumVertices(36), NumPerimeterSites(20), NumTopSites(6), NumBottomSites(6), NumRightSites(6), NumLeftSites(6), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(36) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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