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Concepts for Game Chong (Sakhalin) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Chong (Sakhalin)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, SwapPiecesDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, IsEnemy, CountPiecesComparison, CountPiecesMoverComparison, Phase, SumDice End End Behaviour Implementation State, PieceState, SiteState, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, MarkerComponent, ChessComponent, KingComponent Math Arithmetic, Operations, Addition, Subtraction, Comparison, Equal, NotEqual, LesserThanOrEqual, GreaterThan, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackOwned, PlayableSites, Cell, Tiling, SquareTiling Component Piece, Dice, DiceD6
Numerical Properties NumPlayers(2) Start NumStartComponents(30), NumStartComponentsBoardPerPlayer(13), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(26), NumStartComponentsHand(4) Play PassDecisionFrequency(19%), FromToDecisionWithinBoardFrequency(65%), FromToDecisionEmptyFrequency(53%), FromToDecisionEnemyFrequency(12%), SwapPiecesDecisionFrequency(16%), RemoveEffectFrequency(21%), SetNextPlayerFrequency(54%), MoveAgainFrequency(54%), RollFrequency(56%), AddEffectFrequency(16%), ReplacementCaptureFrequency(12%), NumPlayPhase(2) End Behaviour PieceNumberAverage(21.9), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(8.63), DurationTurnsStdDev(6.73), DurationTurnsNotTimeouts(8.63), DecisionMoves(0.65), BoardCoverageDefault(0.81), AdvantageP1(0.63), Balance(0.74), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.61), BranchingFactorAverage(7.59), DecisionFactorAverage(11.59) Implementation PlayoutsPerSecond(1800.21), MovesPerSecond(165020.93) Container NumPlayableSitesOnBoard(36), NumColumns(12), NumRows(3), NumCorners(4), NumDirections(5.61), NumOrthogonalDirections(3.17), NumDiagonalDirections(2.44), NumAdjacentDirections(5.61), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(10), NumLayers(1), NumEdges(87), NumCells(36), NumVertices(52), NumPerimeterSites(26), NumTopSites(12), NumBottomSites(12), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(40) Component NumComponentsType(8), NumComponentsTypePerPlayer(2), NumDice(4)
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