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Concepts for Game Annuvin Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, SlideDecision, SlideDecisionToEmpty, SlideDecisionToEnemy, SlideDecisionToFriend, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, ReplacementCapture, Conditions, SpaceConditions, Distance, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsFriend, LineOfSight, CountPiecesComparison, CountPiecesMoverComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, PlayerValue, Then, ForEachPiece Visual ComponentStyle, BallComponent Math Arithmetic, Operations, Addition, Subtraction, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(12), NumStartComponentsBoardPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsBoard(12) Play SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(97%), SlideDecisionToEnemyFrequency(3%), RemoveEffectFrequency(3%), SetNextPlayerFrequency(43%), MoveAgainFrequency(43%), ReplacementCaptureFrequency(3%), NumPlayPhase(1) End EliminatePiecesEndFrequency(89%), EliminatePiecesWinFrequency(89%), DrawFrequency(11%) Behaviour PieceNumberAverage(7.34), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(358.18), DurationTurnsStdDev(792.97), DurationTurnsNotTimeouts(99.57), DecisionMoves(1), BoardCoverageDefault(0.8), AdvantageP1(0.57), Balance(0.85), Completion(0.89), Drawishness(0.11), Timeouts(0.11), BoardSitesOccupiedAverage(0.2), BranchingFactorAverage(17.99), DecisionFactorAverage(17.99) Implementation PlayoutsPerSecond(983.93), MovesPerSecond(189286.61) Container NumPlayableSitesOnBoard(37), NumColumns(7), NumRows(7), NumCorners(6), NumDirections(8.76), NumOrthogonalDirections(4.86), NumDiagonalDirections(3.89), NumAdjacentDirections(4.86), NumOffDiagonalDirections(0), NumOuterSites(18), NumInnerSites(19), NumLayers(1), NumEdges(132), NumCells(37), NumVertices(96), NumPerimeterSites(18), NumTopSites(1), NumBottomSites(1), NumRightSites(4), NumLeftSites(4), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(39) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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