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Concepts for Game Yavalax Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection, Phase End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation CopyContext, Then, DoLudeme Visual ComponentStyle, MarkerComponent Math Arithmetic, Operations, Addition, Comparison, NotEqual, LesserThanOrEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), SetNextPlayerFrequency(49%), MoveAgainFrequency(49%), NumPlayPhase(2) End LineEndFrequency(100%), LineWinFrequency(100%) Behaviour PieceNumberAverage(29.51), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(30.02), DurationTurnsStdDev(6.98), DurationTurnsNotTimeouts(30.02), DecisionMoves(1), BoardCoverageDefault(0.35), AdvantageP1(0.48), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.17), BranchingFactorAverage(139.21), DecisionFactorAverage(139.21) Implementation PlayoutsPerSecond(792.57), MovesPerSecond(96493.12) Container NumPlayableSitesOnBoard(169), NumColumns(13), NumRows(13), NumCorners(4), NumDirections(7.1), NumOrthogonalDirections(3.69), NumDiagonalDirections(3.41), NumAdjacentDirections(7.1), NumOffDiagonalDirections(0), NumOuterSites(48), NumInnerSites(121), NumLayers(1), NumEdges(364), NumCells(169), NumVertices(196), NumPerimeterSites(48), NumTopSites(13), NumBottomSites(13), NumRightSites(13), NumLeftSites(13), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(169) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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