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Concepts for Game Meridians Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, Conditions, SpaceConditions, Group, MoveConditions, CanMove, PieceConditions, LineOfSight, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, Phase End End, Misere Behaviour Implementation Then Visual BoardStyle, GraphStyle, ComponentStyle, DiscComponent, Symbols Math Arithmetic, Comparison, Equal, LesserThan, GreaterThan, Logic, Conjunction, Disjunction, Set, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), RemoveEffectFrequency(35%), NumPlayPhase(2) End Behaviour PieceNumberAverage(46.74), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(120.39), DurationTurnsStdDev(13), DurationTurnsNotTimeouts(120.39), DecisionMoves(1), BoardCoverageDefault(0.93), AdvantageP1(0.55), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.41), BranchingFactorAverage(52.3), DecisionFactorAverage(52.35) Implementation PlayoutsPerSecond(73.65), MovesPerSecond(8089.99) Container NumPlayableSitesOnBoard(114), NumColumns(12), NumRows(12), NumCorners(6), NumDirections(5.35), NumOrthogonalDirections(5.35), NumDiagonalDirections(0), NumAdjacentDirections(5.35), NumOffDiagonalDirections(0), NumOuterSites(34), NumInnerSites(80), NumLayers(1), NumEdges(305), NumCells(192), NumVertices(114), NumPerimeterSites(34), NumTopSites(1), NumBottomSites(1), NumRightSites(6), NumLeftSites(6), NumCentreSites(2), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(114) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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