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Concepts for Game Cumi Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Historical Information
Boolean
Numerical
Cumi (Ludii 1)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin, Draw Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(9), NumStartComponentsBoardPerPlayer(4.5), NumStartComponentsPerPlayer(4.5), NumStartComponentsBoard(9) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(8.74), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.99), BoardCoverageDefault(0.81), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.28), BranchingFactorAverage(14.58), DecisionFactorAverage(14.74) Implementation PlayoutsPerSecond(1600.22), MovesPerSecond(548157.42) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(5), NumBottomSites(3), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumi (Ludii 2)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin, Draw Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play PassDecisionFrequency(1%), StepDecisionFrequency(99%), StepDecisionToEmptyFrequency(99%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(12.7), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.97), BoardCoverageDefault(0.74), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.33), BranchingFactorAverage(19.76), DecisionFactorAverage(20.41) Implementation PlayoutsPerSecond(1031.16), MovesPerSecond(478677.59) Container NumPlayableSitesOnBoard(38), NumColumns(9), NumRows(8), NumCorners(7), NumDirections(4.79), NumOrthogonalDirections(4.16), NumDiagonalDirections(0.63), NumAdjacentDirections(4.16), NumOffDiagonalDirections(0), NumOuterSites(25), NumInnerSites(13), NumLayers(1), NumEdges(79), NumCells(42), NumVertices(38), NumPerimeterSites(25), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumi (Ludii 3)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(12.15), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.95), BoardCoverageDefault(0.86), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.39), BranchingFactorAverage(17.37), DecisionFactorAverage(18.36) Implementation PlayoutsPerSecond(904.32), MovesPerSecond(361822.01) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.39), NumDiagonalDirections(0.13), NumAdjacentDirections(4.39), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(68), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumi (Ludii 4)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(12.07), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.95), BoardCoverageDefault(0.86), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.39), BranchingFactorAverage(16.36), DecisionFactorAverage(17.24) Implementation PlayoutsPerSecond(872.68), MovesPerSecond(334113.04) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumi (Ludii 5)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(16), NumStartComponentsBoardPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsBoard(16) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End NoMovesEndFrequency(5%), NoMovesWinFrequency(5%), DrawFrequency(95%) Behaviour PieceNumberAverage(15.76), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2381.04), DurationTurnsStdDev(518.54), DurationTurnsNotTimeouts(120.8), DecisionMoves(0.9), BoardCoverageDefault(0.91), AdvantageP1(0.47), Balance(0.95), Completion(0.05), Drawishness(0.95), Timeouts(0.95), BoardSitesOccupiedAverage(0.51), BranchingFactorAverage(20.6), DecisionFactorAverage(23.15) Implementation PlayoutsPerSecond(785.69), MovesPerSecond(350849.23) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.39), NumDiagonalDirections(0.13), NumAdjacentDirections(4.39), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(68), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumi (Ludii 6)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Complement, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(15), NumStartComponentsBoardPerPlayer(7.5), NumStartComponentsPerPlayer(7.5), NumStartComponentsBoard(15) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End NoMovesEndFrequency(1%), NoMovesWinFrequency(1%), DrawFrequency(99%) Behaviour PieceNumberAverage(14.84), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2486.14), DurationTurnsStdDev(137.91), DurationTurnsNotTimeouts(1114), DecisionMoves(0.95), BoardCoverageDefault(0.83), AdvantageP1(0.49), Balance(0.99), Completion(0.01), Drawishness(0.99), Timeouts(0.99), BoardSitesOccupiedAverage(0.48), BranchingFactorAverage(17.42), DecisionFactorAverage(18.31) Implementation PlayoutsPerSecond(869.69), MovesPerSecond(351784.95) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(5), NumBottomSites(3), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumi (Ludii 7)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End DrawFrequency(89%) Behaviour PieceNumberAverage(8), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2286.27), DurationTurnsStdDev(634.52), DurationTurnsNotTimeouts(557), DecisionMoves(1), BoardCoverageDefault(0.85), AdvantageP1(0.56), Balance(0.89), Completion(0.11), Drawishness(0.89), Timeouts(0.89), BoardSitesOccupiedAverage(0.26), BranchingFactorAverage(14.23), DecisionFactorAverage(14.23) Implementation PlayoutsPerSecond(6798.4), MovesPerSecond(338557.61) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(5), NumBottomSites(3), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumi (Ludii 8)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesDraw, Draw Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Set, Union, Complement, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(7), NumStartComponentsBoardPerPlayer(3.5), NumStartComponentsPerPlayer(3.5), NumStartComponentsBoard(7) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(0.87), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.16), BranchingFactorAverage(11.39), DecisionFactorAverage(11.39) Implementation PlayoutsPerSecond(1565.34), MovesPerSecond(452093.75) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.39), NumDiagonalDirections(0.13), NumAdjacentDirections(4.39), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(68), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumi (Ludii 9)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesDraw, Draw Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Set, Union, Complement, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(7), NumStartComponentsBoardPerPlayer(3.5), NumStartComponentsPerPlayer(3.5), NumStartComponentsBoard(7) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(4.97), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(0.82), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.16), BranchingFactorAverage(10.83), DecisionFactorAverage(10.83) Implementation PlayoutsPerSecond(1999.09), MovesPerSecond(553626.27) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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