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Concepts for Game Smasandyutakankarikrida (Allahabad) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Historical Information
Boolean
Numerical
Smasandyutakankarikrida (Allahabad) (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(12), NumStartComponentsBoardPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsBoard(12) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End EliminatePiecesEndFrequency(13%), EliminatePiecesWinFrequency(13%), DrawFrequency(87%) Behaviour PieceNumberAverage(9.67), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2202.23), DurationTurnsStdDev(772.65), DurationTurnsNotTimeouts(209.46), DecisionMoves(1), BoardCoverageDefault(0.45), AdvantageP1(0.56), Balance(0.87), Completion(0.13), Drawishness(0.87), Timeouts(0.87), BoardSitesOccupiedAverage(0.13), BranchingFactorAverage(21.38), DecisionFactorAverage(21.4) Implementation PlayoutsPerSecond(528.59), MovesPerSecond(318252.63) Container NumPlayableSitesOnBoard(73), NumColumns(17), NumRows(17), NumCorners(20), NumDirections(4.6), NumOrthogonalDirections(3.73), NumDiagonalDirections(0.88), NumAdjacentDirections(3.73), NumOffDiagonalDirections(0), NumOuterSites(56), NumInnerSites(17), NumLayers(1), NumEdges(136), NumCells(64), NumVertices(73), NumPerimeterSites(56), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(16), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(73) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Smasandyutakankarikrida (Allahabad) (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End EliminatePiecesEndFrequency(8%), EliminatePiecesWinFrequency(8%), DrawFrequency(92%) Behaviour PieceNumberAverage(19.97), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2305.94), DurationTurnsStdDev(658.09), DurationTurnsNotTimeouts(74.25), DecisionMoves(1), BoardCoverageDefault(0.54), AdvantageP1(0.54), Balance(0.92), Completion(0.08), Drawishness(0.92), Timeouts(0.92), BoardSitesOccupiedAverage(0.27), BranchingFactorAverage(30.55), DecisionFactorAverage(30.63) Implementation PlayoutsPerSecond(287.53), MovesPerSecond(209877.02) Container NumPlayableSitesOnBoard(73), NumColumns(17), NumRows(17), NumCorners(20), NumDirections(4.6), NumOrthogonalDirections(3.73), NumDiagonalDirections(0.88), NumAdjacentDirections(3.73), NumOffDiagonalDirections(0), NumOuterSites(56), NumInnerSites(17), NumLayers(1), NumEdges(136), NumCells(64), NumVertices(73), NumPerimeterSites(56), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(16), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(73) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Smasandyutakankarikrida (Allahabad) (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionFriendToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsFriend, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(12), NumStartComponentsBoardPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsBoard(12) Play PassDecisionFrequency(50%), StepDecisionFrequency(50%), StepDecisionToEmptyFrequency(50%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(9), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.5), BoardCoverageDefault(0.33), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.12), BranchingFactorAverage(22.04), DecisionFactorAverage(42.97) Implementation PlayoutsPerSecond(183.29), MovesPerSecond(460418.57) Container NumPlayableSitesOnBoard(73), NumColumns(17), NumRows(17), NumCorners(20), NumDirections(4.6), NumOrthogonalDirections(3.73), NumDiagonalDirections(0.88), NumAdjacentDirections(3.73), NumOffDiagonalDirections(0), NumOuterSites(56), NumInnerSites(17), NumLayers(1), NumEdges(136), NumCells(64), NumVertices(73), NumPerimeterSites(56), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(16), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(73) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Smasandyutakankarikrida (Allahabad) (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, HopDecisionFriendToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play PassDecisionFrequency(50%), StepDecisionFrequency(50%), StepDecisionToEmptyFrequency(50%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(16.93), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.5), BoardCoverageDefault(0.51), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(31.04), DecisionFactorAverage(60.74) Implementation PlayoutsPerSecond(117.27), MovesPerSecond(295984.39) Container NumPlayableSitesOnBoard(73), NumColumns(17), NumRows(17), NumCorners(20), NumDirections(4.6), NumOrthogonalDirections(3.73), NumDiagonalDirections(0.88), NumAdjacentDirections(3.73), NumOffDiagonalDirections(0), NumOuterSites(56), NumInnerSites(17), NumLayers(1), NumEdges(136), NumCells(64), NumVertices(73), NumPerimeterSites(56), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(16), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(73) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Smasandyutakankarikrida (Allahabad) (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(34), NumStartComponentsBoardPerPlayer(17), NumStartComponentsPerPlayer(17), NumStartComponentsBoard(34) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End EliminatePiecesEndFrequency(2%), EliminatePiecesWinFrequency(2%), DrawFrequency(98%) Behaviour PieceNumberAverage(33.16), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2487.2), DurationTurnsStdDev(92.52), DurationTurnsNotTimeouts(1860), DecisionMoves(1), BoardCoverageDefault(0.77), AdvantageP1(0.51), Balance(0.98), Completion(0.02), Drawishness(0.98), Timeouts(0.98), BoardSitesOccupiedAverage(0.45), BranchingFactorAverage(36.29), DecisionFactorAverage(36.43) Implementation PlayoutsPerSecond(192.91), MovesPerSecond(148061.6) Container NumPlayableSitesOnBoard(73), NumColumns(17), NumRows(17), NumCorners(20), NumDirections(4.6), NumOrthogonalDirections(3.73), NumDiagonalDirections(0.88), NumAdjacentDirections(3.73), NumOffDiagonalDirections(0), NumOuterSites(56), NumInnerSites(17), NumLayers(1), NumEdges(136), NumCells(64), NumVertices(73), NumPerimeterSites(56), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(16), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(73) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Smasandyutakankarikrida (Allahabad) (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionFriendToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsFriend, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Set, Complement, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(34), NumStartComponentsBoardPerPlayer(17), NumStartComponentsPerPlayer(17), NumStartComponentsBoard(34) Play PassDecisionFrequency(49%), StepDecisionFrequency(50%), StepDecisionToEmptyFrequency(50%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionFriendToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(18.67), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.51), BoardCoverageDefault(0.65), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.26), BranchingFactorAverage(28.33), DecisionFactorAverage(54.99) Implementation PlayoutsPerSecond(101.01), MovesPerSecond(256475.67) Container NumPlayableSitesOnBoard(73), NumColumns(17), NumRows(17), NumCorners(20), NumDirections(4.6), NumOrthogonalDirections(3.73), NumDiagonalDirections(0.88), NumAdjacentDirections(3.73), NumOffDiagonalDirections(0), NumOuterSites(56), NumInnerSites(17), NumLayers(1), NumEdges(136), NumCells(64), NumVertices(73), NumPerimeterSites(56), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(16), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(73) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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