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Concepts for Game Dig Dig Computed with Alpha-Beta playouts

Other concept computations are available: UCT Or Random

Dig Dig

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Conditions, SpaceConditions, Line, Contains, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, Phase
End
End, RaceEnd, ReachEnd, ReachWin
Behaviour
Implementation
State, StateType, StackState, Variable, SetPending, Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType
Math
Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
Play
RemoveDecisionFrequency(4%), StepDecisionFrequency(51%), StepDecisionToEmptyFrequency(51%), FromToDecisionFrequency(44%), FromToDecisionBetweenContainersFrequency(44%), FromToDecisionEmptyFrequency(30%), FromToDecisionEnemyFrequency(14%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(11.67), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(813.42), DurationTurnsStdDev(1118.37), DurationTurnsNotTimeouts(90.6), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.71), Balance(0.58), Completion(0.7), Drawishness(0.3), Timeouts(0.3), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(10.07), DecisionFactorAverage(10.2)
Implementation
PlayoutsPerSecond(658.66), MovesPerSecond(352669.14)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council