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Concepts for Game Adzua (Children) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Historical Information.
Boolean
Numerical
Adzua (Children) (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play PassDecisionFrequency(9%), RemoveDecisionFrequency(9%), StepDecisionFrequency(43%), StepDecisionToEmptyFrequency(43%), FromToDecisionBetweenContainersFrequency(38%), FromToDecisionEmptyFrequency(38%), SetNextPlayerFrequency(6%), MoveAgainFrequency(6%), NumPlayPhase(2) End EliminatePiecesEndFrequency(99%), EliminatePiecesWinFrequency(99%), DrawFrequency(1%) Behaviour PieceNumberAverage(6.05), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(43.69), DurationTurnsStdDev(246.87), DurationTurnsNotTimeouts(18.88), DecisionMoves(0.76), BoardCoverageDefault(1), AdvantageP1(0.97), Balance(0.05), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.67), BranchingFactorAverage(3.47), DecisionFactorAverage(4.24) Implementation PlayoutsPerSecond(12886.93), MovesPerSecond(513412.66) Container NumPlayableSitesOnBoard(13), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(12), NumCells(4), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Adzua (Children) (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play PassDecisionFrequency(10%), RemoveDecisionFrequency(9%), StepDecisionFrequency(43%), StepDecisionToEmptyFrequency(43%), FromToDecisionBetweenContainersFrequency(38%), FromToDecisionEmptyFrequency(38%), SetNextPlayerFrequency(6%), MoveAgainFrequency(6%), NumPlayPhase(2) End EliminatePiecesEndFrequency(98%), EliminatePiecesWinFrequency(98%), DrawFrequency(2%) Behaviour PieceNumberAverage(6.06), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(68.42), DurationTurnsStdDev(347.37), DurationTurnsNotTimeouts(18.8), DecisionMoves(0.76), BoardCoverageDefault(1), AdvantageP1(0.99), Balance(0.02), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.67), BranchingFactorAverage(3.46), DecisionFactorAverage(4.22) Implementation PlayoutsPerSecond(13899.18), MovesPerSecond(553715.8) Container NumPlayableSitesOnBoard(13), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(12), NumCells(4), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Adzua (Children) (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, Phase, Scoring, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Comparison, Equal, NotEqual, LesserThanOrEqual, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play PassDecisionFrequency(5%), RemoveDecisionFrequency(11%), StepDecisionFrequency(42%), StepDecisionToEmptyFrequency(42%), FromToDecisionBetweenContainersFrequency(42%), FromToDecisionEmptyFrequency(42%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End EliminatePiecesEndFrequency(97%), EliminatePiecesWinFrequency(97%), DrawFrequency(3%) Behaviour PieceNumberAverage(5.93), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(91.01), DurationTurnsStdDev(423.65), DurationTurnsNotTimeouts(16.51), DecisionMoves(0.79), BoardCoverageDefault(1), AdvantageP1(0.98), Balance(0.03), Completion(0.97), Drawishness(0.03), Timeouts(0.03), BoardSitesOccupiedAverage(0.66), BranchingFactorAverage(3.48), DecisionFactorAverage(4.11) Implementation PlayoutsPerSecond(12956.86), MovesPerSecond(473776.11) Container NumPlayableSitesOnBoard(13), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(12), NumCells(4), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Adzua (Children) (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play PassDecisionFrequency(10%), RemoveDecisionFrequency(9%), StepDecisionFrequency(44%), StepDecisionToEmptyFrequency(44%), FromToDecisionBetweenContainersFrequency(37%), FromToDecisionEmptyFrequency(37%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2) End EliminatePiecesEndFrequency(97%), EliminatePiecesWinFrequency(97%), DrawFrequency(3%) Behaviour PieceNumberAverage(6.1), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(93.37), DurationTurnsStdDev(423.24), DurationTurnsNotTimeouts(18.94), DecisionMoves(0.75), BoardCoverageDefault(1), AdvantageP1(0.98), Balance(0.03), Completion(0.97), Drawishness(0.03), Timeouts(0.03), BoardSitesOccupiedAverage(0.68), BranchingFactorAverage(3.42), DecisionFactorAverage(4.19) Implementation PlayoutsPerSecond(14121.24), MovesPerSecond(562697.93) Container NumPlayableSitesOnBoard(13), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(12), NumCells(4), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Adzua (Children) (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, Phase, Scoring, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Comparison, Equal, NotEqual, LesserThanOrEqual, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play PassDecisionFrequency(5%), RemoveDecisionFrequency(11%), StepDecisionFrequency(43%), StepDecisionToEmptyFrequency(43%), FromToDecisionBetweenContainersFrequency(42%), FromToDecisionEmptyFrequency(42%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End EliminatePiecesEndFrequency(97%), EliminatePiecesWinFrequency(97%), DrawFrequency(3%) Behaviour PieceNumberAverage(5.95), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(91.15), DurationTurnsStdDev(423.63), DurationTurnsNotTimeouts(16.65), DecisionMoves(0.79), BoardCoverageDefault(1), AdvantageP1(0.98), Balance(0.03), Completion(0.97), Drawishness(0.03), Timeouts(0.03), BoardSitesOccupiedAverage(0.66), BranchingFactorAverage(3.46), DecisionFactorAverage(4.1) Implementation PlayoutsPerSecond(12516.93), MovesPerSecond(457672.91) Container NumPlayableSitesOnBoard(13), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(12), NumCells(4), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Adzua (Children) (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play PassDecisionFrequency(10%), RemoveDecisionFrequency(9%), StepDecisionFrequency(43%), StepDecisionToEmptyFrequency(43%), FromToDecisionBetweenContainersFrequency(38%), FromToDecisionEmptyFrequency(38%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2) End Behaviour PieceNumberAverage(6.07), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(68.44), DurationTurnsStdDev(347.37), DurationTurnsNotTimeouts(18.82), DecisionMoves(0.76), BoardCoverageDefault(1), AdvantageP1(0.99), Balance(0.02), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.67), BranchingFactorAverage(3.46), DecisionFactorAverage(4.22) Implementation PlayoutsPerSecond(13190.71), MovesPerSecond(525505.44) Container NumPlayableSitesOnBoard(13), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(12), NumCells(4), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Adzua (Children) (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, Phase, Scoring, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play PassDecisionFrequency(5%), RemoveDecisionFrequency(11%), StepDecisionFrequency(42%), StepDecisionToEmptyFrequency(42%), FromToDecisionBetweenContainersFrequency(42%), FromToDecisionEmptyFrequency(42%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2) End Behaviour PieceNumberAverage(5.9), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(66.16), DurationTurnsStdDev(347.69), DurationTurnsNotTimeouts(16.49), DecisionMoves(0.8), BoardCoverageDefault(1), AdvantageP1(0.99), Balance(0.02), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.66), BranchingFactorAverage(3.51), DecisionFactorAverage(4.14) Implementation PlayoutsPerSecond(11556.47), MovesPerSecond(422708.54) Container NumPlayableSitesOnBoard(13), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(12), NumCells(4), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Adzua (Children) (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play PassDecisionFrequency(10%), RemoveDecisionFrequency(9%), StepDecisionFrequency(43%), StepDecisionToEmptyFrequency(43%), FromToDecisionBetweenContainersFrequency(37%), FromToDecisionEmptyFrequency(37%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2) End EliminatePiecesEndFrequency(97%), EliminatePiecesWinFrequency(97%), DrawFrequency(3%) Behaviour PieceNumberAverage(6.09), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(93.25), DurationTurnsStdDev(423.26), DurationTurnsNotTimeouts(18.81), DecisionMoves(0.76), BoardCoverageDefault(1), AdvantageP1(0.98), Balance(0.03), Completion(0.97), Drawishness(0.03), Timeouts(0.03), BoardSitesOccupiedAverage(0.68), BranchingFactorAverage(3.44), DecisionFactorAverage(4.2) Implementation PlayoutsPerSecond(13813.02), MovesPerSecond(550286.42) Container NumPlayableSitesOnBoard(13), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(12), NumCells(4), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Adzua (Children) (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play PassDecisionFrequency(10%), RemoveDecisionFrequency(9%), StepDecisionFrequency(43%), StepDecisionToEmptyFrequency(43%), FromToDecisionBetweenContainersFrequency(38%), FromToDecisionEmptyFrequency(38%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2) End Behaviour PieceNumberAverage(6.07), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(68.47), DurationTurnsStdDev(347.36), DurationTurnsNotTimeouts(18.85), DecisionMoves(0.76), BoardCoverageDefault(1), AdvantageP1(0.98), Balance(0.04), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.67), BranchingFactorAverage(3.45), DecisionFactorAverage(4.22) Implementation PlayoutsPerSecond(13276.94), MovesPerSecond(528993) Container NumPlayableSitesOnBoard(13), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(12), NumCells(4), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Adzua (Children) (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, Symbols Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play FromToDecisionWithinBoardFrequency(100%), FromToDecisionEmptyFrequency(100%), NumPlayPhase(2) End Behaviour PieceNumberAverage(7.99), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.89), BranchingFactorAverage(4), DecisionFactorAverage(4) Implementation PlayoutsPerSecond(258.43), MovesPerSecond(645888.69) Container NumPlayableSitesOnBoard(13), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(12), NumCells(4), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(15) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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