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Concepts for Game Keryo-Pente Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, InitialScore Play Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, CustodialCapture, Conditions, SpaceConditions, Line, Distance, Directions, AbsoluteDirections, AllDirections, Phase, Scoring End End, SpaceEnd, LineEnd, LineWin, ScoringEnd, ScoringWin Behaviour Implementation Then Visual BoardStyle, GraphStyle, GoStyle, ComponentStyle, BallComponent Math Arithmetic, Comparison, Equal, GreaterThan, Logic, Conjunction, Disjunction Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(2) End LineEndFrequency(88%), LineWinFrequency(88%), ScoringEndFrequency(12%), ScoringWinFrequency(12%) Behaviour PieceNumberAverage(16.69), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(40.06), DurationTurnsStdDev(14.5), DurationTurnsNotTimeouts(40.06), DecisionMoves(0.97), BoardCoverageDefault(0.1), AdvantageP1(0.6), Balance(0.8), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.05), BranchingFactorAverage(334.19), DecisionFactorAverage(344.23) Implementation PlayoutsPerSecond(327.18), MovesPerSecond(51657.33) Container NumPlayableSitesOnBoard(361), NumColumns(19), NumRows(19), NumCorners(4), NumDirections(7.38), NumOrthogonalDirections(3.79), NumDiagonalDirections(3.59), NumAdjacentDirections(3.79), NumOffDiagonalDirections(0), NumOuterSites(72), NumInnerSites(289), NumLayers(1), NumEdges(684), NumCells(324), NumVertices(361), NumPerimeterSites(72), NumTopSites(19), NumBottomSites(19), NumRightSites(19), NumLeftSites(19), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(361) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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