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Concepts for Game Pachisi Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Pucheesee (Deccan six cowries)
Boolean
Numerical
Pucheesee (Deccan seven cowries)
Boolean
Numerical
Wikipedia
Boolean Properties Discrete, Alternating, Stochastic, Multiplayer, Cooperation, Team Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEnemy, IsFriend, Phase, PieceCount, SumDice End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, ChessComponent, PawnComponent, StackType, Symbols Math Arithmetic, Comparison, Equal, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PachisiBoard, Track, TrackOwned, Region, PlayableSites, Cell, CrossBoard, Hand Component Piece, Dice, DiceD2
Numerical Properties NumPlayers(4) Start NumStartComponents(22), NumStartComponentsHandPerPlayer(5.5), NumStartComponentsPerPlayer(5.5), NumStartComponentsHand(22) Play PassDecisionFrequency(63%), FromToDecisionWithinBoardFrequency(22%), FromToDecisionBetweenContainersFrequency(2%), FromToDecisionEmptyFrequency(21%), FromToDecisionEnemyFrequency(1%), FromToDecisionFriendFrequency(2%), RemoveEffectFrequency(13%), SetNextPlayerFrequency(13%), MoveAgainFrequency(13%), RollFrequency(100%), NumPlayPhase(2) End EliminatePiecesEndFrequency(95%), DrawFrequency(5%) Behaviour PieceNumberAverage(13.07), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1965.39), DurationTurnsStdDev(834.99), DurationTurnsNotTimeouts(1837.86), DecisionMoves(0.57), BoardCoverageDefault(0.94), AdvantageP1(0.7), Balance(0.89), Completion(0.95), Drawishness(0.05), Timeouts(0.05), BoardSitesOccupiedAverage(0.08), BranchingFactorAverage(2.18), DecisionFactorAverage(3.09) Implementation PlayoutsPerSecond(77.89), MovesPerSecond(60370.05) Container NumPlayableSitesOnBoard(97), NumColumns(19), NumRows(19), NumCorners(8), NumDirections(5.77), NumOrthogonalDirections(3.3), NumDiagonalDirections(2.47), NumAdjacentDirections(5.69), NumOffDiagonalDirections(0), NumOuterSites(69), NumInnerSites(28), NumLayers(1), NumEdges(236), NumCells(97), NumVertices(144), NumPerimeterSites(69), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(6), NumPlayableSites(107) Component NumComponentsType(10), NumComponentsTypePerPlayer(1), NumDice(6)
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