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Concepts for Game Nzengué (Large) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Historical Information
Boolean
Numerical
Nzengue (Large) (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play PassDecisionFrequency(10%), RemoveDecisionFrequency(5%), FromToDecisionBetweenContainersFrequency(85%), FromToDecisionEmptyFrequency(85%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), NumPlayPhase(2) End Behaviour PieceNumberAverage(9.05), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(19.02), DurationTurnsStdDev(0.84), DurationTurnsNotTimeouts(19.02), DecisionMoves(0.84), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.57), BranchingFactorAverage(7.43), DecisionFactorAverage(8.64) Implementation PlayoutsPerSecond(19025.47), MovesPerSecond(440840.33) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(2.5), NumOrthogonalDirections(2.5), NumDiagonalDirections(0), NumAdjacentDirections(2.5), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Nzengue (Large) (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play PassDecisionFrequency(10%), RemoveDecisionFrequency(5%), FromToDecisionBetweenContainersFrequency(85%), FromToDecisionEmptyFrequency(85%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), NumPlayPhase(2) End Behaviour PieceNumberAverage(9.01), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(19.13), DurationTurnsStdDev(1.12), DurationTurnsNotTimeouts(19.13), DecisionMoves(0.84), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.56), BranchingFactorAverage(7.41), DecisionFactorAverage(8.62) Implementation PlayoutsPerSecond(19787.3), MovesPerSecond(458479.72) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(2.5), NumOrthogonalDirections(2.5), NumDiagonalDirections(0), NumAdjacentDirections(2.5), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Nzengue (Large) (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play PassDecisionFrequency(4%), RemoveDecisionFrequency(15%), StepDecisionFrequency(38%), StepDecisionToEmptyFrequency(38%), FromToDecisionBetweenContainersFrequency(43%), FromToDecisionEmptyFrequency(43%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End Behaviour PieceNumberAverage(14.73), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(248.89), DurationTurnsStdDev(655.38), DurationTurnsNotTimeouts(79.45), DecisionMoves(0.91), BoardCoverageDefault(0.99), AdvantageP1(0.54), Balance(0.93), Completion(0.79), Drawishness(0.21), Timeouts(0.07), BoardSitesOccupiedAverage(0.61), BranchingFactorAverage(8.61), DecisionFactorAverage(9.38) Implementation PlayoutsPerSecond(1987.13), MovesPerSecond(345520.79) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Nzengue (Large) (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play RemoveDecisionFrequency(21%), StepDecisionFrequency(40%), StepDecisionToEmptyFrequency(40%), FromToDecisionBetweenContainersFrequency(38%), FromToDecisionEmptyFrequency(38%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End Behaviour PieceNumberAverage(13.26), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(110.5), DurationTurnsStdDev(361.85), DurationTurnsNotTimeouts(61.73), DecisionMoves(0.97), BoardCoverageDefault(0.97), AdvantageP1(0.57), Balance(0.86), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(9.48), DecisionFactorAverage(9.72) Implementation PlayoutsPerSecond(2455.4), MovesPerSecond(319788.1) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Nzengue (Large) (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play PassDecisionFrequency(10%), RemoveDecisionFrequency(5%), FromToDecisionBetweenContainersFrequency(85%), FromToDecisionEmptyFrequency(85%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), NumPlayPhase(2) End Behaviour PieceNumberAverage(9.04), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(19.11), DurationTurnsStdDev(1.04), DurationTurnsNotTimeouts(19.11), DecisionMoves(0.84), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.57), BranchingFactorAverage(7.41), DecisionFactorAverage(8.65) Implementation PlayoutsPerSecond(17425.19), MovesPerSecond(403769.34) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(2.5), NumOrthogonalDirections(2.5), NumDiagonalDirections(0), NumAdjacentDirections(2.5), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Nzengue (Large) (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play PassDecisionFrequency(4%), RemoveDecisionFrequency(16%), StepDecisionFrequency(34%), StepDecisionToEmptyFrequency(34%), FromToDecisionBetweenContainersFrequency(46%), FromToDecisionEmptyFrequency(46%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End Behaviour PieceNumberAverage(14.33), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(108.45), DurationTurnsStdDev(357.43), DurationTurnsNotTimeouts(59.64), DecisionMoves(0.89), BoardCoverageDefault(0.97), AdvantageP1(0.54), Balance(0.92), Completion(0.82), Drawishness(0.18), Timeouts(0.02), BoardSitesOccupiedAverage(0.6), BranchingFactorAverage(8.85), DecisionFactorAverage(9.8) Implementation PlayoutsPerSecond(1695.49), MovesPerSecond(294581.3) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Nzengue (Large) (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play PassDecisionFrequency(2%), RemoveDecisionFrequency(19%), StepDecisionFrequency(42%), StepDecisionToEmptyFrequency(42%), FromToDecisionBetweenContainersFrequency(37%), FromToDecisionEmptyFrequency(37%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End Behaviour PieceNumberAverage(13.93), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(244.03), DurationTurnsStdDev(665.29), DurationTurnsNotTimeouts(47.86), DecisionMoves(0.96), BoardCoverageDefault(0.97), AdvantageP1(0.55), Balance(0.9), Completion(0.92), Drawishness(0.08), Timeouts(0.08), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(9.17), DecisionFactorAverage(9.51) Implementation PlayoutsPerSecond(2057.76), MovesPerSecond(311912.92) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Nzengue (Large) (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play PassDecisionFrequency(3%), RemoveDecisionFrequency(17%), StepDecisionFrequency(35%), StepDecisionToEmptyFrequency(35%), FromToDecisionBetweenContainersFrequency(45%), FromToDecisionEmptyFrequency(45%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End Behaviour PieceNumberAverage(14.36), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(95.98), DurationTurnsStdDev(343.6), DurationTurnsNotTimeouts(46.92), DecisionMoves(0.91), BoardCoverageDefault(0.98), AdvantageP1(0.52), Balance(0.97), Completion(0.85), Drawishness(0.15), Timeouts(0.02), BoardSitesOccupiedAverage(0.6), BranchingFactorAverage(8.9), DecisionFactorAverage(9.62) Implementation PlayoutsPerSecond(1738.79), MovesPerSecond(302034.72) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Nzengue (Large) (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play PassDecisionFrequency(1%), RemoveDecisionFrequency(20%), StepDecisionFrequency(39%), StepDecisionToEmptyFrequency(39%), FromToDecisionBetweenContainersFrequency(39%), FromToDecisionEmptyFrequency(39%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2) End Behaviour PieceNumberAverage(13.4), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(160.81), DurationTurnsStdDev(500.46), DurationTurnsNotTimeouts(63.34), DecisionMoves(0.98), BoardCoverageDefault(0.97), AdvantageP1(0.59), Balance(0.82), Completion(0.96), Drawishness(0.04), Timeouts(0.04), BoardSitesOccupiedAverage(0.56), BranchingFactorAverage(9.52), DecisionFactorAverage(9.72) Implementation PlayoutsPerSecond(2622.92), MovesPerSecond(341630.16) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Nzengue (Large) (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play RemoveDecisionFrequency(20%), StepDecisionFrequency(39%), StepDecisionToEmptyFrequency(39%), FromToDecisionWithinBoardFrequency(3%), FromToDecisionBetweenContainersFrequency(38%), FromToDecisionEmptyFrequency(41%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2) End Behaviour PieceNumberAverage(13.19), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(151.24), DurationTurnsStdDev(481.35), DurationTurnsNotTimeouts(53.38), DecisionMoves(0.98), BoardCoverageDefault(0.97), AdvantageP1(0.72), Balance(0.56), Completion(0.96), Drawishness(0.04), Timeouts(0.04), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(10.55), DecisionFactorAverage(10.77) Implementation PlayoutsPerSecond(1764.79), MovesPerSecond(230538.37) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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