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Concepts for Ruleset Haretavl (Horsens) (Ludii 10) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Haretavl (Horsens) (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent, MarkerComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play PassDecisionFrequency(1%), SlideDecisionFrequency(99%), SlideDecisionToEmptyFrequency(99%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1) End EliminatePiecesEndFrequency(21%), EliminatePiecesWinFrequency(21%), DrawFrequency(79%) Behaviour PieceNumberAverage(6.42), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2123.21), DurationTurnsStdDev(753.42), DurationTurnsNotTimeouts(705.76), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.6), Balance(0.79), Completion(0.21), Drawishness(0.79), Timeouts(0.79), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(5.93), DecisionFactorAverage(6.04) Implementation PlayoutsPerSecond(118.36), MovesPerSecond(241537.28) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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