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Concepts for Ruleset Haretavl (Horsens) (Ludii 9) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Haretavl (Horsens) (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, HopDecisionFriendToEmpty, HopDecisionFriendToEnemy, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, ReplacementCapture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, PieceState, SiteState, SetSiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent, ChessComponent, KingComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play SlideDecisionFrequency(99%), SlideDecisionToEmptyFrequency(99%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1) End EliminatePiecesEndFrequency(25%), EliminatePiecesWinFrequency(25%), DrawFrequency(75%) Behaviour PieceNumberAverage(6.68), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2032.13), DurationTurnsStdDev(827.3), DurationTurnsNotTimeouts(628.52), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.62), Balance(0.75), Completion(0.25), Drawishness(0.75), Timeouts(0.75), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(6.12), DecisionFactorAverage(6.22) Implementation PlayoutsPerSecond(115.73), MovesPerSecond(236352.83) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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