|
Concepts for Ruleset Ludus Rebellionis (Asymmetric) (Ludii 6) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Ludus Rebellionis (Asymmetric) (Ludii 6)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, MovesNonDecision, MovesEffects, RemoveEffect, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, NoMovesMover, CanNotMove, PieceConditions, Threat, IsEmpty, IsEnemy, IsFriend, ProgressCheck, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardDirection End End, CaptureEnd, Checkmate, CheckmateWin, NoMovesEnd, NoMovesDraw, NoProgressEnd, NoProgressDraw, Draw Behaviour Implementation State, PieceState, SiteState, SetSiteState, InternalCounter, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, ChessComponent, KingComponent, QueenComponent, PawnComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsBoardPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsBoard(18) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(96%), StepDecisionToEnemyFrequency(4%), RemoveEffectFrequency(4%), ReplacementCaptureFrequency(4%), NumPlayPhase(1) End NoProgressEndFrequency(100%), NoProgressDrawFrequency(100%), DrawFrequency(100%) Behaviour PieceNumberAverage(16.58), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(101), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(101), DecisionMoves(1), BoardCoverageDefault(0.91), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.26), BranchingFactorAverage(11.49), DecisionFactorAverage(11.49) Implementation PlayoutsPerSecond(1374.81), MovesPerSecond(163587.29) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(3), NumComponentsTypePerPlayer(1.5), NumDice(0)
|