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Concepts for Ruleset Chatrang (Sassanian) (Ludii 8) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Chatrang (Sassanian) (Ludii 8)
Boolean
Numerical Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play StepDecisionFrequency(58%), StepDecisionToEmptyFrequency(56%), StepDecisionToEnemyFrequency(1%), SlideDecisionFrequency(27%), SlideDecisionToEmptyFrequency(24%), SlideDecisionToEnemyFrequency(4%), LeapDecisionFrequency(15%), LeapDecisionToEmptyFrequency(13%), LeapDecisionToEnemyFrequency(2%), RemoveEffectFrequency(7%), ReplacementCaptureFrequency(7%), NumPlayPhase(1) End CheckmateFrequency(49%), CheckmateWinFrequency(49%), DrawFrequency(51%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1150.5), DurationTurnsStdDev(1154.9), DurationTurnsNotTimeouts(173.28), DecisionMoves(0.99), BoardCoverageDefault(0.96), AdvantageP1(0.72), Balance(0.56), Completion(0.58), Drawishness(0.42), Timeouts(0.42), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(64.98), MovesPerSecond(71769.85) Container NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(12), NumComponentsTypePerPlayer(6), NumDice(0)
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