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Concepts for Ruleset Yi (Ludii 8) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Yi (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, EncloseCapture, Conditions, PieceConditions, IsEnemy, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, OrthogonalDirection, Scoring End End, ScoringEnd, ScoringWin Behaviour Implementation CopyContext, Then, DoLudeme Visual BoardStyle, GraphStyle, GoStyle, ComponentStyle, MarkerComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, GreaterThan, Set, Union Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(2), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(4), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(4), DecisionMoves(1), BoardCoverageDefault(0.01), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.01), BranchingFactorAverage(288.5), DecisionFactorAverage(288.5) Implementation PlayoutsPerSecond(7764.52), MovesPerSecond(31001.45) Container NumPlayableSitesOnBoard(289), NumColumns(17), NumRows(17), NumCorners(4), NumDirections(7.31), NumOrthogonalDirections(3.76), NumDiagonalDirections(3.54), NumAdjacentDirections(3.76), NumOffDiagonalDirections(0), NumOuterSites(64), NumInnerSites(225), NumLayers(1), NumEdges(544), NumCells(256), NumVertices(289), NumPerimeterSites(64), NumTopSites(17), NumBottomSites(17), NumRightSites(17), NumLeftSites(17), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(289) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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