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Concepts for Ruleset Lu Qi (Ludii 1) Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Lu Qi (Ludii 1)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Meta, Repetition, PositionalSuperko
Start
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, EncloseCapture, Conditions, SpaceConditions, Territory, PieceConditions, IsEnemy, Directions, AbsoluteDirections, OrthogonalDirection, Scoring
End
End, SpaceEnd, TerritoryEnd, TerritoryWin, ScoringEnd, ScoringWin
Behaviour
Implementation
CopyContext, Then, DoLudeme
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Operations, Addition, Comparison, GreaterThan, Set, Union
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
Play
PassDecisionFrequency(14%), AddDecisionFrequency(86%), RemoveEffectFrequency(9%), EncloseCaptureFrequency(9%), NumPlayPhase(1)
End
TerritoryEndFrequency(100%), TerritoryWinFrequency(100%), ScoringEndFrequency(100%), ScoringWinFrequency(100%)
Behaviour
PieceNumberAverage(13.11), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(37.05), DurationTurnsStdDev(16.6), DurationTurnsNotTimeouts(37.05), DecisionMoves(0.97), BoardCoverageDefault(0.93), AdvantageP1(0.5), Balance(1), Completion(0.9), Drawishness(0.1), Timeouts(0), BoardSitesOccupiedAverage(0.52), BranchingFactorAverage(12.67), DecisionFactorAverage(12.95)
Implementation
PlayoutsPerSecond(5221.82), MovesPerSecond(192715.77)
Container
NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council