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Concepts for Ruleset Ashanti Draughts (Ludii 4) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Ashanti Draughts (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(28), NumStartComponentsBoardPerPlayer(14), NumStartComponentsPerPlayer(14), NumStartComponentsBoard(28) Play StepDecisionFrequency(72%), StepDecisionToEmptyFrequency(72%), SlideDecisionFrequency(7%), SlideDecisionToEmptyFrequency(7%), HopDecisionFrequency(20%), HopDecisionMoreThanOneFrequency(20%), HopDecisionEnemyToEmptyFrequency(20%), PromotionEffectFrequency(1%), RemoveEffectFrequency(20%), HopCaptureFrequency(20%), HopCaptureMoreThanOneFrequency(20%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(18.79), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(93.13), DurationTurnsStdDev(16.6), DurationTurnsNotTimeouts(93.13), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.63), Balance(0.74), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.46), BranchingFactorAverage(13.13), DecisionFactorAverage(13.25) Implementation PlayoutsPerSecond(292.2), MovesPerSecond(35554.63) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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