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Concepts for Ruleset Ashanti Draughts (Ludii 2) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Ashanti Draughts (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesMover, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection End End, NoMovesEnd, NoMovesLoss, Misere Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, DiscComponent Math Arithmetic, Comparison, Equal, LesserThan, GreaterThan, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(80), NumStartComponentsBoardPerPlayer(40), NumStartComponentsPerPlayer(40), NumStartComponentsBoard(80) Play StepDecisionFrequency(46%), StepDecisionToEmptyFrequency(46%), SlideDecisionFrequency(31%), SlideDecisionToEmptyFrequency(31%), HopDecisionFrequency(16%), HopDecisionMoreThanOneFrequency(16%), HopDecisionEnemyToEmptyFrequency(16%), PromotionEffectFrequency(3%), RemoveEffectFrequency(23%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), HopCaptureFrequency(16%), HopCaptureMoreThanOneFrequency(16%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(32.48), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(312.23), DurationTurnsStdDev(85.84), DurationTurnsNotTimeouts(312.23), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.45), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(22.82), DecisionFactorAverage(22.97) Implementation PlayoutsPerSecond(149.49), MovesPerSecond(61128.48) Container NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.14), NumOrthogonalDirections(5.14), NumDiagonalDirections(0), NumAdjacentDirections(5.14), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(208), NumCells(128), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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