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Concepts for Ruleset Raquithue (Ludii 6) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Raquithue (Ludii 6)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, LeapDecision, LeapDecisionToEmpty, LeapDecisionToEnemy, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, ReplacementCapture, HopCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsPieceAt, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, PieceState, SiteState, SetSiteState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(15), NumStartComponentsBoardPerPlayer(7.5), NumStartComponentsPerPlayer(7.5), NumStartComponentsBoard(15) Play PassDecisionFrequency(48%), StepDecisionFrequency(48%), StepDecisionToEmptyFrequency(48%), LeapDecisionFrequency(2%), LeapDecisionToEmptyFrequency(2%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(14.98), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(232.82), DurationTurnsStdDev(230), DurationTurnsNotTimeouts(232.82), DecisionMoves(0.5), BoardCoverageDefault(0.68), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.31), BranchingFactorAverage(2.37), DecisionFactorAverage(3.75) Implementation PlayoutsPerSecond(1294.72), MovesPerSecond(332327.06) Container NumPlayableSitesOnBoard(48), NumColumns(7), NumRows(8), NumCorners(9), NumDirections(5.71), NumOrthogonalDirections(3.21), NumDiagonalDirections(2.5), NumAdjacentDirections(3.21), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(16), NumLayers(1), NumEdges(77), NumCells(30), NumVertices(48), NumPerimeterSites(32), NumTopSites(5), NumBottomSites(7), NumRightSites(4), NumLeftSites(4), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(1), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(48) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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