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											Concepts for Ruleset Lay Gwet Kyah (Ludii 1) Computed with Random playouts
										
					
					
					
				
				  
                 
                 
                 
                 
                 
                 
                           
						Other concept computations are available:   UCT   Or   Alpha-Beta  						   
  
						   
				   Lay Gwet Kyah (Ludii 1)
  Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(15), NumStartComponentsHandPerPlayer(7.5), NumStartComponentsPerPlayer(7.5), NumStartComponentsHand(15) Play PassDecisionFrequency(36%), StepDecisionFrequency(3%), StepDecisionToEmptyFrequency(3%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), FromToDecisionBetweenContainersFrequency(60%), FromToDecisionEmptyFrequency(60%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(25), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(25), DecisionMoves(0.64), BoardCoverageDefault(0.64), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(1477.11), MovesPerSecond(454948.21) Container NumPlayableSitesOnBoard(41), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(5.76), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.56), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(40), NumCells(16), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(43) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
                                                                                                                                                  
  
          
           
 
 
	  
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