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Concepts for Ruleset Eleven-Fang (Ludii 7) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Eleven-Fang (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, StepEffect, AddEffect, Capture, CustodialCapture, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsFriend, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play StepDecisionFrequency(92%), StepDecisionToEmptyFrequency(92%), FromToDecisionWithinBoardFrequency(7%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(8%), RemoveEffectFrequency(1%), CustodialCaptureFrequency(1%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(15.17), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2473.02), DurationTurnsStdDev(128.52), DurationTurnsNotTimeouts(1960.4), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.99), Completion(0.05), Drawishness(0.95), Timeouts(0.95), BoardSitesOccupiedAverage(0.13), BranchingFactorAverage(40.95), DecisionFactorAverage(40.96) Implementation PlayoutsPerSecond(42.75), MovesPerSecond(106950.3) Container NumPlayableSitesOnBoard(221), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(6.94), NumOrthogonalDirections(3.64), NumDiagonalDirections(3.31), NumAdjacentDirections(3.64), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(40), NumTopSites(11), NumBottomSites(11), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(223) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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