|
Concepts for Ruleset Cheng Fang Cheng Long (Ludii 10) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Cheng Fang Cheng Long (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToFriend, StepDecisionToEnemy, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, CustodialCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, Variable, SetPending, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start Play StepDecisionFrequency(98%), StepDecisionToEmptyFrequency(98%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(1%), RemoveEffectFrequency(1%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), CustodialCaptureFrequency(1%), NumPlayPhase(2) End EliminatePiecesEndFrequency(4%), EliminatePiecesWinFrequency(4%), DrawFrequency(96%) Behaviour PieceNumberAverage(8.53), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2410.54), DurationTurnsStdDev(438.72), DurationTurnsNotTimeouts(263.5), DecisionMoves(0.95), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0.04), Drawishness(0.96), Timeouts(0.96), BoardSitesOccupiedAverage(0.34), BranchingFactorAverage(8.91), DecisionFactorAverage(9.35) Implementation PlayoutsPerSecond(66.85), MovesPerSecond(164451.81) Container NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(5.76), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.56), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(40), NumCells(16), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(27) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
|