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Concepts for Ruleset Lian Qi (Bohai) (Ludii 3) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Lian Qi (Bohai) (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, GreaterThan, Logic, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18) Play PassDecisionFrequency(8%), RemoveDecisionFrequency(7%), StepDecisionFrequency(13%), StepDecisionToEmptyFrequency(13%), FromToDecisionWithinBoardFrequency(4%), FromToDecisionBetweenContainersFrequency(69%), FromToDecisionEmptyFrequency(72%), SetNextPlayerFrequency(8%), MoveAgainFrequency(8%), NumPlayPhase(2) End EliminatePiecesEndFrequency(25%), EliminatePiecesWinFrequency(25%), DrawFrequency(75%) Behaviour PieceNumberAverage(9.72), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(36.18), DurationTurnsStdDev(36.13), DurationTurnsNotTimeouts(36.18), DecisionMoves(0.87), BoardCoverageDefault(1), AdvantageP1(0.48), Balance(0.97), Completion(0.25), Drawishness(0.75), Timeouts(0), BoardSitesOccupiedAverage(0.61), BranchingFactorAverage(7.46), DecisionFactorAverage(8.46) Implementation PlayoutsPerSecond(9321.11), MovesPerSecond(390178.52) Container NumPlayableSitesOnBoard(16), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(3), NumOrthogonalDirections(3), NumDiagonalDirections(0), NumAdjacentDirections(3), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(8), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(18) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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