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Concepts for Ruleset Che Lo (Ludii 10) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Che Lo (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, GreaterThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play PassDecisionFrequency(2%), StepDecisionFrequency(82%), StepDecisionToEmptyFrequency(82%), HopDecisionFrequency(16%), HopDecisionMoreThanOneFrequency(16%), HopDecisionEnemyToEmptyFrequency(16%), RemoveEffectFrequency(16%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(16%), HopCaptureMoreThanOneFrequency(16%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%), NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(4.08), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(27.92), DurationTurnsStdDev(16.98), DurationTurnsNotTimeouts(27.92), DecisionMoves(0.99), BoardCoverageDefault(0.99), AdvantageP1(0.5), Balance(1), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.45), BranchingFactorAverage(4.52), DecisionFactorAverage(4.56) Implementation PlayoutsPerSecond(10465.52), MovesPerSecond(354036.82) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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