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											Concepts for Ruleset Murus Galicus Computed with Random playouts
										
					
					
					
				
				  
                 
                 
                 
                 
                 
                 
                           
						Other concept computations are available:   UCT   Or   Alpha-Beta  						   
  
						   
				   Murus Galicus
  Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEnemy, HopDecision, HopDecisionMoreThanOne, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, FromToEffect, Capture, ReplacementCapture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, AllDirections, AdjacentDirection, RelativeDirections, BackwardsDirection, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual ComponentStyle, CheckersComponent, StackType Math Arithmetic, Comparison, Equal, LesserThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece, PieceDirection
  Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play StepDecisionFrequency(3%), StepDecisionToEnemyFrequency(3%), HopDecisionFrequency(97%), HopDecisionMoreThanOneFrequency(34%), HopDecisionFriendToEmptyFrequency(25%), HopDecisionFriendToFriendFrequency(9%), RemoveEffectFrequency(3%), ReplacementCaptureFrequency(3%), NumPlayPhase(1) End NoMovesEndFrequency(96%), NoMovesWinFrequency(96%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(33.16), DurationTurnsStdDev(7.36), DurationTurnsNotTimeouts(33.16), DecisionMoves(1), BoardCoverageDefault(0.83), AdvantageP1(0.46), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(638.43), MovesPerSecond(41277.67) Container NumPlayableSitesOnBoard(56), NumColumns(8), NumRows(7), NumCorners(4), NumDirections(6.46), NumOrthogonalDirections(3.46), NumDiagonalDirections(3), NumAdjacentDirections(6.46), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(30), NumLayers(1), NumEdges(127), NumCells(56), NumVertices(72), NumPerimeterSites(26), NumTopSites(8), NumBottomSites(8), NumRightSites(7), NumLeftSites(7), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(56) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
                                                                                                                                                  
  
          
           
 
 
	  
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