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Concepts for Ruleset Sig (El Oued Capture) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Sig (El Oued Capture)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Roll, MovesOperators, Priority, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEnemy, SumDice End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, PieceState, SiteState, SetSiteState, Variable, SetVar, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, MarkerComponent Math Arithmetic, Operations, Addition, Subtraction, Comparison, Equal, NotEqual, LesserThanOrEqual, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackLoop, TrackOwned, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece, Dice, DiceD2
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsBoardPerPlayer(6), NumStartComponentsHandPerPlayer(3), NumStartComponentsPerPlayer(9), NumStartComponentsBoard(12), NumStartComponentsHand(6) Play PassDecisionFrequency(22%), FromToDecisionWithinBoardFrequency(78%), FromToDecisionEmptyFrequency(62%), FromToDecisionEnemyFrequency(16%), RemoveEffectFrequency(16%), SetNextPlayerFrequency(33%), MoveAgainFrequency(33%), RollFrequency(100%), ReplacementCaptureFrequency(16%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(7.39), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(43.47), DurationTurnsStdDev(17.19), DurationTurnsNotTimeouts(43.47), DecisionMoves(0.45), BoardCoverageDefault(1), AdvantageP1(0.81), Balance(0.38), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.41), BranchingFactorAverage(1.81), DecisionFactorAverage(2.8) Implementation PlayoutsPerSecond(1756.62), MovesPerSecond(150684.99) Container NumPlayableSitesOnBoard(18), NumColumns(6), NumRows(3), NumCorners(4), NumDirections(5.22), NumOrthogonalDirections(3), NumDiagonalDirections(2.22), NumAdjacentDirections(5.22), NumOffDiagonalDirections(0), NumOuterSites(14), NumInnerSites(4), NumLayers(1), NumEdges(45), NumCells(18), NumVertices(28), NumPerimeterSites(14), NumTopSites(6), NumBottomSites(6), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(26) Component NumComponentsType(8), NumComponentsTypePerPlayer(1), NumDice(6)
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