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Concepts for Game Monty Hall Problem Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, Stochastic, HiddenInformation, Solitaire, Puzzle, PlanningPuzzle Meta Start Start, InitialRandomPlacement Play Conditions, PieceConditions, IsPieceAt, Information, HidePieceType, Phase, PieceCount End End Behaviour Implementation State, SetHidden, SetHiddenWhat, Then Visual NoBoard, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(1) Start NumStartComponents(3), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(3) Play NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(3), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(1), Completion(0.34), Timeouts(0), BoardSitesOccupiedAverage(1), BranchingFactorAverage(3), DecisionFactorAverage(3) Implementation PlayoutsPerSecond(85501.57), MovesPerSecond(684012.59) Container NumPlayableSitesOnBoard(3), NumColumns(3), NumRows(1), NumCorners(2), NumDirections(1.33), NumOrthogonalDirections(1.33), NumDiagonalDirections(0), NumAdjacentDirections(1.33), NumOffDiagonalDirections(0), NumOuterSites(3), NumInnerSites(0), NumLayers(1), NumEdges(10), NumCells(3), NumVertices(8), NumPerimeterSites(3), NumTopSites(3), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(2), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(3) Component NumComponentsType(2), NumComponentsTypePerPlayer(0), NumDice(0)
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