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											Concepts for Game Sujiken Computed with Random playouts  
										
					
					
					
				
				  
                 
                 
                 
                 
                 
                 
                           
						Other concept computations are available:   UCT   Or   Alpha-Beta  						   
  
						   
				   Default
  Boolean Properties Discrete, Alternating, Solitaire, Puzzle, DeductionPuzzle Meta Start Play End End, SolvedEnd Behaviour Implementation CopyContext Visual Math Container Region, PlayableSites, Cell Component
  Numerical Properties NumPlayers(1) Start NumStartComponents(21), NumStartComponentsBoardPerPlayer(21), NumStartComponentsPerPlayer(21), NumStartComponentsBoard(21) Play NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(0), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(1), Completion(0), Timeouts(1), BoardSitesOccupiedAverage(0), BranchingFactorAverage(0), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(0.07), MovesPerSecond(371.45) Container NumPlayableSitesOnBoard(45), NumColumns(9), NumRows(9), NumCorners(9), NumDirections(6.04), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.84), NumAdjacentDirections(6.04), NumOffDiagonalDirections(0), NumOuterSites(30), NumInnerSites(15), NumLayers(1), NumEdges(108), NumCells(45), NumVertices(100), NumPerimeterSites(30), NumTopSites(1), NumBottomSites(9), NumRightSites(1), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(5), NumConcaveCorners(6), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(45) Component NumComponentsType(0), NumComponentsTypePerPlayer(0), NumDice(0)
                                                                                                                                                  
  
          
           
 
 
	  
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