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Concepts for Game Eleven-Fang Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Historical Information
Boolean
Numerical
Eleven-Fang (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, FromToEffect, Capture, HopCapture, CustodialCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Operations, Addition, Comparison, Equal, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(72), NumStartComponentsBoardPerPlayer(20), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(36), NumStartComponentsBoard(40), NumStartComponentsHand(32) Play SlideDecisionFrequency(100%), SlideDecisionToEmptyFrequency(100%), SlideDecisionToEnemyFrequency(1%), RemoveEffectFrequency(2%), CustodialCaptureFrequency(2%), NumPlayPhase(1) End NoMovesEndFrequency(8%), NoMovesWinFrequency(8%), DrawFrequency(92%) Behaviour PieceNumberAverage(25.19), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2462.48), DurationTurnsStdDev(177.97), DurationTurnsNotTimeouts(2031), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.48), Balance(0.96), Completion(0.08), Drawishness(0.92), Timeouts(0.92), BoardSitesOccupiedAverage(0.21), BranchingFactorAverage(108.02), DecisionFactorAverage(108.03) Implementation PlayoutsPerSecond(17.83), MovesPerSecond(44840.84) Container NumPlayableSitesOnBoard(221), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(6.94), NumOrthogonalDirections(3.64), NumDiagonalDirections(3.31), NumAdjacentDirections(3.64), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(40), NumTopSites(11), NumBottomSites(11), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(223) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Eleven-Fang (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToFriend, StepDecisionToEnemy, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, FromToDecisionEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, StepEffect, FromToEffect, Capture, HopCapture, CustodialCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, IsFriend, LineOfSight, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Operations, Addition, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play SlideDecisionFrequency(99%), SlideDecisionToEmptyFrequency(99%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(1%), RemoveEffectFrequency(1%), CustodialCaptureFrequency(1%), NumPlayPhase(2) End NoMovesEndFrequency(8%), NoMovesWinFrequency(8%), DrawFrequency(92%) Behaviour PieceNumberAverage(12.55), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2470.05), DurationTurnsStdDev(128.4), DurationTurnsNotTimeouts(2125.62), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.47), Balance(0.94), Completion(0.08), Drawishness(0.92), Timeouts(0.92), BoardSitesOccupiedAverage(0.1), BranchingFactorAverage(83.47), DecisionFactorAverage(83.47) Implementation PlayoutsPerSecond(25.25), MovesPerSecond(62691.23) Container NumPlayableSitesOnBoard(221), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(6.94), NumOrthogonalDirections(3.64), NumDiagonalDirections(3.31), NumAdjacentDirections(3.64), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(40), NumTopSites(11), NumBottomSites(11), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(223) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Eleven-Fang (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, StepEffect, Capture, CustodialCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, OrthogonalDirection, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Logic, Conjunction, Disjunction, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), RemoveEffectFrequency(1%), CustodialCaptureFrequency(1%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(28.79), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.24), BranchingFactorAverage(39.36), DecisionFactorAverage(39.36) Implementation PlayoutsPerSecond(53.21), MovesPerSecond(135275.56) Container NumPlayableSitesOnBoard(121), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(6.94), NumOrthogonalDirections(3.64), NumDiagonalDirections(3.31), NumAdjacentDirections(3.64), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(40), NumTopSites(11), NumBottomSites(11), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(123) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Eleven-Fang (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), SetNextPlayerFrequency(12%), MoveAgainFrequency(12%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(40), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.33), BranchingFactorAverage(48.72), DecisionFactorAverage(48.72) Implementation PlayoutsPerSecond(37.5), MovesPerSecond(107942.2) Container NumPlayableSitesOnBoard(121), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(6.94), NumOrthogonalDirections(3.64), NumDiagonalDirections(3.31), NumAdjacentDirections(3.64), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(40), NumTopSites(11), NumBottomSites(11), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(123) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Eleven-Fang (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, FromToEffect, AddEffect, Capture, HopCapture, CustodialCapture, Conditions, SpaceConditions, Line, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, IsFriend, LineOfSight, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Operations, Addition, Comparison, Equal, GreaterThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play SlideDecisionFrequency(82%), SlideDecisionToEmptyFrequency(82%), FromToDecisionWithinBoardFrequency(17%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(18%), RemoveEffectFrequency(1%), CustodialCaptureFrequency(1%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(13.14), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2437.61), DurationTurnsStdDev(211.71), DurationTurnsNotTimeouts(1980.08), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.47), Balance(0.94), Completion(0.12), Drawishness(0.88), Timeouts(0.88), BoardSitesOccupiedAverage(0.11), BranchingFactorAverage(123.21), DecisionFactorAverage(123.22) Implementation PlayoutsPerSecond(19.42), MovesPerSecond(47707.27) Container NumPlayableSitesOnBoard(221), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(6.94), NumOrthogonalDirections(3.64), NumDiagonalDirections(3.31), NumAdjacentDirections(3.64), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(40), NumTopSites(11), NumBottomSites(11), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(223) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Eleven-Fang (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToFriend, StepDecisionToEnemy, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, FromToDecisionEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, StepEffect, FromToEffect, Capture, HopCapture, CustodialCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Operations, Addition, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsHandPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsHand(48) Play SlideDecisionFrequency(98%), SlideDecisionToEmptyFrequency(98%), FromToDecisionBetweenContainersFrequency(2%), FromToDecisionEmptyFrequency(2%), RemoveEffectFrequency(1%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), CustodialCaptureFrequency(1%), NumPlayPhase(2) End NoMovesEndFrequency(6%), NoMovesWinFrequency(6%), DrawFrequency(94%) Behaviour PieceNumberAverage(17.76), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2480.93), DurationTurnsStdDev(98.71), DurationTurnsNotTimeouts(2182.17), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0.06), Drawishness(0.94), Timeouts(0.94), BoardSitesOccupiedAverage(0.15), BranchingFactorAverage(95.21), DecisionFactorAverage(95.21) Implementation PlayoutsPerSecond(21.15), MovesPerSecond(52401.74) Container NumPlayableSitesOnBoard(221), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(6.94), NumOrthogonalDirections(3.64), NumDiagonalDirections(3.31), NumAdjacentDirections(3.64), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(40), NumTopSites(11), NumBottomSites(11), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(223) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Eleven-Fang (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, StepEffect, AddEffect, Capture, CustodialCapture, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsFriend, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play StepDecisionFrequency(92%), StepDecisionToEmptyFrequency(92%), FromToDecisionWithinBoardFrequency(7%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(8%), RemoveEffectFrequency(1%), CustodialCaptureFrequency(1%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(15.17), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2473.02), DurationTurnsStdDev(128.52), DurationTurnsNotTimeouts(1960.4), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.99), Completion(0.05), Drawishness(0.95), Timeouts(0.95), BoardSitesOccupiedAverage(0.13), BranchingFactorAverage(40.95), DecisionFactorAverage(40.96) Implementation PlayoutsPerSecond(42.75), MovesPerSecond(106950.3) Container NumPlayableSitesOnBoard(221), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(6.94), NumOrthogonalDirections(3.64), NumDiagonalDirections(3.31), NumAdjacentDirections(3.64), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(40), NumTopSites(11), NumBottomSites(11), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(223) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Eleven-Fang (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToFriend, StepDecisionToEnemy, FromToDecision, FromToDecisionEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, StepEffect, Capture, CustodialCapture, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, IsFriend, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start Play FromToDecisionBetweenContainersFrequency(100%), FromToDecisionEmptyFrequency(100%), SetNextPlayerFrequency(100%), MoveAgainFrequency(100%), NumPlayPhase(2) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(0.5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(0.01), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(4), DecisionFactorAverage(4) Implementation PlayoutsPerSecond(215407.85), MovesPerSecond(646223.56) Container NumPlayableSitesOnBoard(121), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(6.94), NumOrthogonalDirections(3.64), NumDiagonalDirections(3.31), NumAdjacentDirections(3.64), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(40), NumTopSites(11), NumBottomSites(11), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(123) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Eleven-Fang (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, AddEffect, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, GreaterThan, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play RemoveDecisionFrequency(1%), StepDecisionFrequency(81%), StepDecisionToEmptyFrequency(81%), FromToDecisionWithinBoardFrequency(15%), FromToDecisionBetweenContainersFrequency(3%), FromToDecisionEmptyFrequency(17%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(16.23), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1282.93), DurationTurnsStdDev(657.9), DurationTurnsNotTimeouts(1132.51), DecisionMoves(1), BoardCoverageDefault(0.98), AdvantageP1(0.51), Balance(0.99), Completion(0.89), Drawishness(0.11), Timeouts(0.11), BoardSitesOccupiedAverage(0.13), BranchingFactorAverage(59.94), DecisionFactorAverage(60.02) Implementation PlayoutsPerSecond(64.96), MovesPerSecond(87180.89) Container NumPlayableSitesOnBoard(221), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(6.94), NumOrthogonalDirections(3.64), NumDiagonalDirections(3.31), NumAdjacentDirections(3.64), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(40), NumTopSites(11), NumBottomSites(11), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(223) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Eleven-Fang (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToFriend, StepDecisionToEnemy, FromToDecision, FromToDecisionEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, StepEffect, Capture, CustodialCapture, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start Play FromToDecisionBetweenContainersFrequency(100%), FromToDecisionEmptyFrequency(100%), SetNextPlayerFrequency(100%), MoveAgainFrequency(100%), NumPlayPhase(2) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(0.5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(0.01), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0), BranchingFactorAverage(4), DecisionFactorAverage(4) Implementation PlayoutsPerSecond(226103.2), MovesPerSecond(678309.6) Container NumPlayableSitesOnBoard(121), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(6.94), NumOrthogonalDirections(3.64), NumDiagonalDirections(3.31), NumAdjacentDirections(3.64), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(40), NumTopSites(11), NumBottomSites(11), NumRightSites(11), NumLeftSites(11), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(123) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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