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Concepts for Game Mysore Tiger Game (Two Tigers) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Mysore Tiger Game (Two Tigers)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Comparison, Equal, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex, Cell, AlquerqueBoard, AlquerqueBoardWithFourTriangles, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(27), NumStartComponentsBoardPerPlayer(0.5), NumStartComponentsHandPerPlayer(13), NumStartComponentsPerPlayer(13.5), NumStartComponentsBoard(1), NumStartComponentsHand(26) Play StepDecisionFrequency(93%), StepDecisionToEmptyFrequency(93%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), FromToDecisionBetweenContainersFrequency(4%), FromToDecisionEmptyFrequency(4%), RemoveEffectFrequency(3%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%) Behaviour PieceNumberAverage(10), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(736.4), DurationTurnsStdDev(202.39), DurationTurnsNotTimeouts(736.4), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.2), BranchingFactorAverage(14.83), DecisionFactorAverage(14.83) Implementation PlayoutsPerSecond(464.5), MovesPerSecond(347177.05) Container NumPlayableSitesOnBoard(97), NumColumns(9), NumRows(9), NumCorners(16), NumDirections(4.57), NumOrthogonalDirections(3.92), NumDiagonalDirections(0.65), NumAdjacentDirections(3.92), NumOffDiagonalDirections(0), NumOuterSites(36), NumInnerSites(13), NumLayers(1), NumEdges(96), NumCells(48), NumVertices(49), NumPerimeterSites(36), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(12), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(99) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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