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Concepts for Game Thaayam Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Thaayam

Boolean
Properties
Discrete, Alternating, Stochastic, Multiplayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, SetValue, FromToEffect, Roll, AddEffect, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount, SumDice
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, Variable, RememberValues, ForgetValues, SetPending, CopyContext, Then, ForEachPiece, DoLudeme
Visual
ComponentStyle, CheckersComponent, StackType, Symbols
Math
Arithmetic, Operations, Division, Comparison, Equal, NotEqual, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, Track, TrackOwned, Region, PlayableSites, Cell, Tiling, SquareTiling, Hand
Component
Piece, PieceValue, Dice, DiceD2

Numerical
Properties
NumPlayers(4)
Start
NumStartComponents(20), NumStartComponentsHandPerPlayer(5), NumStartComponentsPerPlayer(5), NumStartComponentsHand(20)
Play
PassDecisionFrequency(100%), SetNextPlayerFrequency(52%), MoveAgainFrequency(52%), RollFrequency(51%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(9.71), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(167.1), DurationTurnsStdDev(19.9), DurationTurnsNotTimeouts(167.1), DecisionMoves(0), BoardCoverageDefault(1), AdvantageP1(0.54), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.21), BranchingFactorAverage(1), DecisionFactorAverage(0)
Implementation
PlayoutsPerSecond(66.29), MovesPerSecond(35932.14)
Container
NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(5.76), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.56), NumAdjacentDirections(5.76), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(60), NumCells(25), NumVertices(36), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(6), NumPlayableSites(33)
Component
NumComponentsType(12), NumComponentsTypePerPlayer(2), NumDice(4)

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council