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Concepts for Game Haretavl (Horsens) Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Historical Information
Boolean
Numerical
Haretavl (Horsens) (Ludii 1)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, CheckersComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8) Play SlideDecisionFrequency(98%), SlideDecisionToEmptyFrequency(98%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(4.68), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(329.72), DurationTurnsStdDev(150.48), DurationTurnsNotTimeouts(329.72), DecisionMoves(0.97), BoardCoverageDefault(0.97), AdvantageP1(0.58), Balance(0.84), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.16), BranchingFactorAverage(5.52), DecisionFactorAverage(5.66) Implementation PlayoutsPerSecond(687.83), MovesPerSecond(241543.84) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(3), NumComponentsTypePerPlayer(1.5), NumDice(0)
Haretavl (Horsens) (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8) Play PassDecisionFrequency(1%), SlideDecisionFrequency(97%), SlideDecisionToEmptyFrequency(97%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(4.51), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(351.6), DurationTurnsStdDev(175.78), DurationTurnsNotTimeouts(351.6), DecisionMoves(0.96), BoardCoverageDefault(0.96), AdvantageP1(0.48), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.16), BranchingFactorAverage(5.45), DecisionFactorAverage(5.62) Implementation PlayoutsPerSecond(694.06), MovesPerSecond(243705.02) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Haretavl (Horsens) (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, ReplacementCapture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent, ChessComponent, KingComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8) Play SlideDecisionFrequency(97%), SlideDecisionToEmptyFrequency(97%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(4.62), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(354.09), DurationTurnsStdDev(188.53), DurationTurnsNotTimeouts(354.09), DecisionMoves(0.97), BoardCoverageDefault(0.97), AdvantageP1(0.51), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.16), BranchingFactorAverage(5.49), DecisionFactorAverage(5.64) Implementation PlayoutsPerSecond(690.84), MovesPerSecond(242625.82) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Haretavl (Horsens) (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent, DiscComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8) Play SlideDecisionFrequency(97%), SlideDecisionToEmptyFrequency(97%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(4.62), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(324.2), DurationTurnsStdDev(162.34), DurationTurnsNotTimeouts(324.2), DecisionMoves(0.97), BoardCoverageDefault(0.97), AdvantageP1(0.58), Balance(0.84), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.16), BranchingFactorAverage(5.52), DecisionFactorAverage(5.68) Implementation PlayoutsPerSecond(629.21), MovesPerSecond(220916.04) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Haretavl (Horsens) (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent, DiscComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8) Play SlideDecisionFrequency(98%), SlideDecisionToEmptyFrequency(98%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(4.57), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(380.81), DurationTurnsStdDev(170.22), DurationTurnsNotTimeouts(380.81), DecisionMoves(0.96), BoardCoverageDefault(0.98), AdvantageP1(0.53), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.16), BranchingFactorAverage(5.48), DecisionFactorAverage(5.65) Implementation PlayoutsPerSecond(656.02), MovesPerSecond(230518.61) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Haretavl (Horsens) (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent, MarkerComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8) Play SlideDecisionFrequency(98%), SlideDecisionToEmptyFrequency(98%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(4.58), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(346.53), DurationTurnsStdDev(162.05), DurationTurnsNotTimeouts(346.53), DecisionMoves(0.97), BoardCoverageDefault(0.97), AdvantageP1(0.43), Balance(0.86), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.16), BranchingFactorAverage(5.5), DecisionFactorAverage(5.64) Implementation PlayoutsPerSecond(671.33), MovesPerSecond(235790.76) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Haretavl (Horsens) (Ludii 7)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8) Play SlideDecisionFrequency(98%), SlideDecisionToEmptyFrequency(98%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(4.69), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(337.41), DurationTurnsStdDev(190.91), DurationTurnsNotTimeouts(337.41), DecisionMoves(0.97), BoardCoverageDefault(0.97), AdvantageP1(0.45), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.16), BranchingFactorAverage(5.57), DecisionFactorAverage(5.72) Implementation PlayoutsPerSecond(686.2), MovesPerSecond(240964.23) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(3), NumComponentsTypePerPlayer(1.5), NumDice(0)
Haretavl (Horsens) (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent, DiscComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play PassDecisionFrequency(1%), SlideDecisionFrequency(99%), SlideDecisionToEmptyFrequency(99%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1) End EliminatePiecesEndFrequency(27%), EliminatePiecesWinFrequency(27%), DrawFrequency(73%) Behaviour PieceNumberAverage(6.59), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2005.01), DurationTurnsStdDev(833.11), DurationTurnsNotTimeouts(666.7), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.64), Balance(0.73), Completion(0.27), Drawishness(0.73), Timeouts(0.73), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(6.06), DecisionFactorAverage(6.17) Implementation PlayoutsPerSecond(118.09), MovesPerSecond(240986.25) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Haretavl (Horsens) (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, HopDecisionFriendToEmpty, HopDecisionFriendToEnemy, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, ReplacementCapture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, PieceState, SiteState, SetSiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent, ChessComponent, KingComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play SlideDecisionFrequency(99%), SlideDecisionToEmptyFrequency(99%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1) End EliminatePiecesEndFrequency(25%), EliminatePiecesWinFrequency(25%), DrawFrequency(75%) Behaviour PieceNumberAverage(6.68), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2032.13), DurationTurnsStdDev(827.3), DurationTurnsNotTimeouts(628.52), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.62), Balance(0.75), Completion(0.25), Drawishness(0.75), Timeouts(0.75), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(6.12), DecisionFactorAverage(6.22) Implementation PlayoutsPerSecond(115.73), MovesPerSecond(236352.83) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Haretavl (Horsens) (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Distance, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent, MarkerComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play PassDecisionFrequency(1%), SlideDecisionFrequency(99%), SlideDecisionToEmptyFrequency(99%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1) End EliminatePiecesEndFrequency(21%), EliminatePiecesWinFrequency(21%), DrawFrequency(79%) Behaviour PieceNumberAverage(6.42), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2123.21), DurationTurnsStdDev(753.42), DurationTurnsNotTimeouts(705.76), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.6), Balance(0.79), Completion(0.21), Drawishness(0.79), Timeouts(0.79), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(5.93), DecisionFactorAverage(6.04) Implementation PlayoutsPerSecond(118.36), MovesPerSecond(241537.28) Container NumPlayableSitesOnBoard(29), NumColumns(9), NumRows(9), NumCorners(8), NumDirections(4.69), NumOrthogonalDirections(4.69), NumDiagonalDirections(0), NumAdjacentDirections(4.69), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(13), NumLayers(1), NumEdges(68), NumCells(32), NumVertices(29), NumPerimeterSites(16), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(29) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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