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Concepts for Game Bajr

Bajr Small
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, SquareShape, NumRows(6), NumCorners(4), NumDirections(6.11), NumOrthogonalDirections(3.33), NumDiagonalDirections(2.78), NumAdjacentDirections(6.11), NumOffDiagonalDirections(0), NumOuterSites(20), NumInnerSites(16), NumLayers(1), Tiling, SquareTiling, NumEdges(84), NumCells(36), NumVertices(49), NumPerimeterSites(20), NumTopSites(6), NumBottomSites(6), NumRightSites(6), NumLeftSites(6), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Region, PlayableSites, Cell, NumPlayableSitesOnBoard(36), NumColumns(6), NumContainers(1), NumPlayableSites(36), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(100%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(100%), Conditions, SpaceConditions, Fill, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, NumPlayPhase(1), FillEndFrequency(82%), FillWinFrequency(82%), DrawFrequency(18%)
End
End, RaceEnd, FillEnd, FillWin
Behaviour
PositionalRepetition(0.62), SituationalRepetition(0.6), MoveDistanceAverage(1), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(1), MoveDistanceMaximum(1), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(6), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(0), PieceNumberMedian(6), PieceNumberMaximum(6), PieceNumberMinimum(0), PieceNumberVariance(0), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(701.4), DurationMoves(701.4), DurationTurns(701.4), DecisionMoves(1), GameTreeComplexity(756.7), StateTreeComplexity(17.18), BoardCoverageDefault(0.96), BoardCoverageFull(0.2), BoardCoverageUsed(0.96), AdvantageP1(0.55), Balance(0.9), Completion(0.82), Drawishness(0), Timeouts(0.18), Narrowness(0), Variance(0.05), DecisivenessMoves(0.74), DecisivenessThreshold(0.6), LeadChange(0.11), Stability(0.41), DramaAverage(0.79), DramaMaxIncrease(1.39), DramaMaxDecrease(-1.37), DramaMedian(0.65), DramaMaximum(1.74), DramaMinimum(0), DramaVariance(0.38), DramaChangeAverage(0.01), DramaChangeSign(0.01), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.02), MoveEvaluationMaxIncrease(1.96), MoveEvaluationMaxDecrease(-1.93), MoveEvaluationMedian(0), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.96), MoveEvaluationVariance(0.54), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(-0), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.21), StateEvaluationDifferenceMaxIncrease(1.53), StateEvaluationDifferenceMaxDecrease(-1.6), StateEvaluationDifferenceMedian(1.3), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.44), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.02), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.17), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.17), BoardSitesOccupiedMaximum(0.17), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(14.26), BranchingFactorChangeMaxIncrease(10.91), BranchingFactorChangeMaxDecrease(-11.2), BranchingFactorMedian(14.37), BranchingFactorMaximum(22.27), BranchingFactorMinimum(0), BranchingFactorVariance(11.52), BranchingFactorChangeAverage(0.03), BranchingFactorChangeSign(0.01), BranchingFactorChangeLineBestFit(0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(14.26), DecisionFactorMaxIncrease(10.91), DecisionFactorMaxDecrease(-11.2), DecisionFactorMedian(14.37), DecisionFactorMaximum(22.27), DecisionFactorMinimum(0), DecisionFactorVariance(11.52), DecisionFactorChangeAverage(0.03), DecisionFactorChangeSign(0.01), DecisionFactorChangeLineBestFit(0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, Efficiency, ForEachPiece, PlayoutsPerSecond(149.62), MovesPerSecond(355589.13)
Visual
Visual, Style, ComponentStyle, CheckersComponent
Math
Math, Arithmetic, Comparison, Equal, Set, Intersection, Algorithmics, ControlFlowStatement

Bajr Medium
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, SquareShape, NumRows(6), NumCorners(4), NumDirections(6.11), NumOrthogonalDirections(3.33), NumDiagonalDirections(2.78), NumAdjacentDirections(6.11), NumOffDiagonalDirections(0), NumOuterSites(20), NumInnerSites(16), NumLayers(1), Tiling, SquareTiling, NumEdges(84), NumCells(36), NumVertices(49), NumPerimeterSites(20), NumTopSites(6), NumBottomSites(6), NumRightSites(6), NumLeftSites(6), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Region, PlayableSites, Cell, NumPlayableSitesOnBoard(36), NumColumns(6), NumContainers(1), NumPlayableSites(36), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(100%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(100%), Conditions, SpaceConditions, Fill, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, NumPlayPhase(1), DrawFrequency(100%)
End
End, RaceEnd, FillEnd, FillWin
Behaviour
PositionalRepetition(0.96), SituationalRepetition(0.93), MoveDistanceAverage(1), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(1), MoveDistanceMaximum(1), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(12), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(0), PieceNumberMedian(12), PieceNumberMaximum(12), PieceNumberMinimum(0), PieceNumberVariance(0), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(2500), DurationMoves(2500), DurationTurns(2500), DecisionMoves(1), GameTreeComplexity(3797.08), StateTreeComplexity(30.54), BoardCoverageDefault(1), BoardCoverageFull(0.22), BoardCoverageUsed(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(0), Timeouts(1), Narrowness(0.01), Variance(0.04), DecisivenessMoves(0), DecisivenessThreshold(-1), LeadChange(0.06), Stability(0.95), DramaAverage(0.59), DramaMaxIncrease(0.76), DramaMaxDecrease(-0.76), DramaMedian(0.76), DramaMaximum(1), DramaMinimum(0), DramaVariance(0.15), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(0), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(0), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.5), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(-0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.18), StateEvaluationDifferenceMaxIncrease(1.52), StateEvaluationDifferenceMaxDecrease(-1.61), StateEvaluationDifferenceMedian(1.52), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.6), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.19), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.19), BoardSitesOccupiedMaximum(0.19), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(32.63), BranchingFactorChangeMaxIncrease(19.34), BranchingFactorChangeMaxDecrease(-19.4), BranchingFactorMedian(32.8), BranchingFactorMaximum(44.49), BranchingFactorMinimum(0), BranchingFactorVariance(16.78), BranchingFactorChangeAverage(0.01), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(32.63), DecisionFactorMaxIncrease(19.34), DecisionFactorMaxDecrease(-19.4), DecisionFactorMedian(32.8), DecisionFactorMaximum(44.49), DecisionFactorMinimum(0), DecisionFactorVariance(16.78), DecisionFactorChangeAverage(0.01), DecisionFactorChangeSign(0), DecisionFactorChangeLineBestFit(0), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, Efficiency, ForEachPiece, PlayoutsPerSecond(79.1), MovesPerSecond(198706.3)
Visual
Visual, Style, ComponentStyle, CheckersComponent
Math
Math, Arithmetic, Comparison, Equal, Set, Intersection, Algorithmics, ControlFlowStatement

Bajr Large
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, SquareShape, NumRows(6), NumCorners(4), NumDirections(6.11), NumOrthogonalDirections(3.33), NumDiagonalDirections(2.78), NumAdjacentDirections(6.11), NumOffDiagonalDirections(0), NumOuterSites(20), NumInnerSites(16), NumLayers(1), Tiling, SquareTiling, NumEdges(84), NumCells(36), NumVertices(49), NumPerimeterSites(20), NumTopSites(6), NumBottomSites(6), NumRightSites(6), NumLeftSites(6), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), Region, PlayableSites, Cell, NumPlayableSitesOnBoard(36), NumColumns(6), NumContainers(1), NumPlayableSites(36), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(100%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(100%), Conditions, SpaceConditions, Fill, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, NumPlayPhase(1), DrawFrequency(100%)
End
End, RaceEnd, FillEnd, FillWin
Behaviour
PositionalRepetition(0.6), SituationalRepetition(0.59), MoveDistanceAverage(1), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(1), MoveDistanceMaximum(1), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(20), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(0), PieceNumberMedian(20), PieceNumberMaximum(20), PieceNumberMinimum(0), PieceNumberVariance(0), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(2500), DurationMoves(2500), DurationTurns(2500), DecisionMoves(1), GameTreeComplexity(4375.06), StateTreeComplexity(47.71), BoardCoverageDefault(1), BoardCoverageFull(0.23), BoardCoverageUsed(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(0), Timeouts(1), Narrowness(0), Variance(0), DecisivenessMoves(0), DecisivenessThreshold(-1), LeadChange(0.03), Stability(0.67), DramaAverage(0.73), DramaMaxIncrease(0.12), DramaMaxDecrease(-0.12), DramaMedian(0.82), DramaMaximum(1), DramaMinimum(0), DramaVariance(0.08), DramaChangeAverage(-0), DramaChangeSign(-0.02), DramaChangeLineBestFit(-0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(0), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.62), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.45), StateEvaluationDifferenceMaxIncrease(0.25), StateEvaluationDifferenceMaxDecrease(-1.13), StateEvaluationDifferenceMedian(1.65), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.33), StateEvaluationDifferenceChangeAverage(-0), StateEvaluationDifferenceChangeSign(-0.02), StateEvaluationDifferenceChangeLineBestFit(-0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.2), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.2), BoardSitesOccupiedMaximum(0.2), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(54.91), BranchingFactorChangeMaxIncrease(24.51), BranchingFactorChangeMaxDecrease(-24.47), BranchingFactorMedian(55.47), BranchingFactorMaximum(70.34), BranchingFactorMinimum(0), BranchingFactorVariance(37.55), BranchingFactorChangeAverage(0.02), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(54.91), DecisionFactorMaxIncrease(24.51), DecisionFactorMaxDecrease(-24.47), DecisionFactorMedian(55.47), DecisionFactorMaximum(70.34), DecisionFactorMinimum(0), DecisionFactorVariance(37.55), DecisionFactorChangeAverage(0.02), DecisionFactorChangeSign(0), DecisionFactorChangeLineBestFit(0), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, Efficiency, ForEachPiece, PlayoutsPerSecond(49.41), MovesPerSecond(124523.67)
Visual
Visual, Style, ComponentStyle, CheckersComponent
Math
Math, Arithmetic, Comparison, Equal, Set, Intersection, Algorithmics, ControlFlowStatement

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council