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Concepts for Game Talyn Buga Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Historical Information
Boolean
Numerical
Talyn Buga (Ludii 1)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(4%), HopDecisionMoreThanOneFrequency(4%), HopDecisionEnemyToEmptyFrequency(4%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(1%), RemoveEffectFrequency(4%), HopCaptureFrequency(4%), HopCaptureMoreThanOneFrequency(4%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%) Behaviour PieceNumberAverage(13.53), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(972.26), DurationTurnsStdDev(242.23), DurationTurnsNotTimeouts(972.26), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.25), BranchingFactorAverage(20.77), DecisionFactorAverage(20.77) Implementation PlayoutsPerSecond(261.12), MovesPerSecond(261819.45) Container NumPlayableSitesOnBoard(55), NumColumns(5), NumRows(13), NumCorners(9), NumDirections(4.73), NumOrthogonalDirections(4.58), NumDiagonalDirections(0.15), NumAdjacentDirections(4.58), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(23), NumLayers(1), NumEdges(126), NumCells(72), NumVertices(55), NumPerimeterSites(32), NumTopSites(1), NumBottomSites(3), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(7), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(56) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Talyn Buga (Ludii 2)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(1%), RemoveEffectFrequency(3%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%) Behaviour PieceNumberAverage(12.46), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(967.02), DurationTurnsStdDev(218.3), DurationTurnsNotTimeouts(967.02), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(19.73), DecisionFactorAverage(19.73) Implementation PlayoutsPerSecond(284.91), MovesPerSecond(276788.36) Container NumPlayableSitesOnBoard(55), NumColumns(5), NumRows(13), NumCorners(9), NumDirections(4.73), NumOrthogonalDirections(4.58), NumDiagonalDirections(0.15), NumAdjacentDirections(4.58), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(23), NumLayers(1), NumEdges(126), NumCells(72), NumVertices(55), NumPerimeterSites(32), NumTopSites(1), NumBottomSites(3), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(7), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(56) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Talyn Buga (Ludii 3)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(4%), HopDecisionMoreThanOneFrequency(4%), HopDecisionEnemyToEmptyFrequency(4%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(1%), RemoveEffectFrequency(4%), HopCaptureFrequency(4%), HopCaptureMoreThanOneFrequency(4%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%) Behaviour PieceNumberAverage(12.95), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(984.52), DurationTurnsStdDev(257.04), DurationTurnsNotTimeouts(984.52), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.24), BranchingFactorAverage(20.11), DecisionFactorAverage(20.11) Implementation PlayoutsPerSecond(275.93), MovesPerSecond(271982.72) Container NumPlayableSitesOnBoard(55), NumColumns(5), NumRows(13), NumCorners(9), NumDirections(4.73), NumOrthogonalDirections(4.58), NumDiagonalDirections(0.15), NumAdjacentDirections(4.58), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(23), NumLayers(1), NumEdges(126), NumCells(72), NumVertices(55), NumPerimeterSites(32), NumTopSites(1), NumBottomSites(3), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(7), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(56) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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