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Concepts for Game Renard et les Poules Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Renard et les Poules
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, AddDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection, RightwardDirection, LeftwardDirection, Phase End End, CaptureEnd, EliminatePiecesEnd, RaceEnd, ReachEnd, NoMovesEnd Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Operations, Addition, Subtraction, Comparison, NotEqual, LesserThan, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, CrossBoard, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsBoardPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsBoard(18) Play AddDecisionFrequency(5%), StepDecisionFrequency(89%), StepDecisionToEmptyFrequency(89%), HopDecisionFrequency(6%), HopDecisionMoreThanOneFrequency(6%), HopDecisionEnemyToEmptyFrequency(6%), RemoveEffectFrequency(6%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), HopCaptureFrequency(6%), HopCaptureMoreThanOneFrequency(6%), NumPlayPhase(2) End ReachEndFrequency(91%), DrawFrequency(9%) Behaviour PieceNumberAverage(17.57), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(453.98), DurationTurnsStdDev(210.11), DurationTurnsNotTimeouts(453.98), DecisionMoves(0.92), BoardCoverageDefault(1), AdvantageP1(0.91), Balance(0.18), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.53), BranchingFactorAverage(9.69), DecisionFactorAverage(10.38) Implementation PlayoutsPerSecond(421.64), MovesPerSecond(194631.92) Container NumPlayableSitesOnBoard(33), NumColumns(7), NumRows(7), NumCorners(16), NumDirections(4.36), NumOrthogonalDirections(4.36), NumDiagonalDirections(0), NumAdjacentDirections(4.36), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(9), NumLayers(1), NumEdges(72), NumCells(40), NumVertices(33), NumPerimeterSites(24), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(12), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(34) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Orthogonal Fox
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, AddDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, RelativeDirections, ForwardsDirection, RightwardDirection, LeftwardDirection, Phase End End, CaptureEnd, EliminatePiecesEnd, RaceEnd, ReachEnd, NoMovesEnd Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Operations, Addition, Subtraction, Comparison, NotEqual, LesserThan, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, CrossBoard, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsBoardPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsBoard(18) Play AddDecisionFrequency(5%), StepDecisionFrequency(89%), StepDecisionToEmptyFrequency(89%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), RemoveEffectFrequency(5%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(2) End ReachEndFrequency(77%), DrawFrequency(23%) Behaviour PieceNumberAverage(18.08), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(437.82), DurationTurnsStdDev(201.93), DurationTurnsNotTimeouts(437.82), DecisionMoves(0.91), BoardCoverageDefault(1), AdvantageP1(0.77), Balance(0.46), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(9.17), DecisionFactorAverage(9.95) Implementation PlayoutsPerSecond(411.93), MovesPerSecond(195270.82) Container NumPlayableSitesOnBoard(33), NumColumns(7), NumRows(7), NumCorners(16), NumDirections(4.36), NumOrthogonalDirections(4.36), NumDiagonalDirections(0), NumAdjacentDirections(4.36), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(9), NumLayers(1), NumEdges(72), NumCells(40), NumVertices(33), NumPerimeterSites(24), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(12), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(34) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Orthogonal Fox Diagonal Capture
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, AddDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, RelativeDirections, ForwardsDirection, RightwardDirection, LeftwardDirection, Phase End End, CaptureEnd, EliminatePiecesEnd, RaceEnd, ReachEnd, NoMovesEnd Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Operations, Addition, Subtraction, Comparison, NotEqual, LesserThan, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, CrossBoard, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsBoardPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsBoard(18) Play PassDecisionFrequency(2%), AddDecisionFrequency(2%), StepDecisionFrequency(93%), StepDecisionToEmptyFrequency(93%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(2) End ReachEndFrequency(16%), DrawFrequency(84%) Behaviour PieceNumberAverage(18.2), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(132.24), DurationTurnsStdDev(99.41), DurationTurnsNotTimeouts(132.24), DecisionMoves(0.9), BoardCoverageDefault(0.96), AdvantageP1(0.16), Balance(0.32), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(10.91), DecisionFactorAverage(12) Implementation PlayoutsPerSecond(788.17), MovesPerSecond(131689.09) Container NumPlayableSitesOnBoard(33), NumColumns(7), NumRows(7), NumCorners(16), NumDirections(4.36), NumOrthogonalDirections(4.36), NumDiagonalDirections(0), NumAdjacentDirections(4.36), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(9), NumLayers(1), NumEdges(72), NumCells(40), NumVertices(33), NumPerimeterSites(24), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(12), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(34) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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