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Concepts for Game Kawade Kelia
Kawade Kelia Properties Properties, Format, Time, Discrete, Turns, Alternating, Stochastic, Players, NumPlayers(4), Multiplayer, Cooperation, Team Equipment Equipment, Container, Board, NumRows(22), NumCorners(8), NumDirections(2.31), NumOrthogonalDirections(2), NumDiagonalDirections(0.31), NumAdjacentDirections(2.31), NumOuterSites(60), NumInnerSites(11), NumLayers(1), NumEdges(213), NumCells(71), NumVertices(142), NumPerimeterSites(60), NumTopSites(12), NumBottomSites(12), NumRightSites(13), NumLeftSites(13), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(2), NumPhasesBoard(2), Track, TrackOwned, Region, PlayableSites, Cell, NumPlayableSitesOnBoard(71), NumColumns(17), Hand, NumContainers(6), NumPlayableSites(81), Component, Piece, NumComponentsType(10), NumComponentsTypePerPlayer(1), NumDice(6), Dice Start Start, PiecesPlacedOutsideBoard Play Rules, Play, Moves, MovesDecision, PassDecisionFrequency(12%), SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(2%), TwoSitesMoves, FromToDecision, FromToDecisionWithinBoardFrequency(80%), FromToDecisionBetweenContainersFrequency(11%), FromToDecisionEmptyFrequency(77%), FromToDecisionEnemyFrequency(4%), FromToDecisionFriendFrequency(10%), MovesNonDecision, MovesEffects, FromToEffect, Roll, RollFrequency(100%), Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEnemy, IsFriend, NumPlayPhase(1), PieceCount, SumDice Behaviour PositionalRepetition(0.76), SituationalRepetition(0), MoveDistanceAverage(2.76), MoveDistanceMaxIncrease(4.26), MoveDistanceMaxDecrease(-4.24), MoveDistanceMedian(3), MoveDistanceMaximum(5.89), MoveDistanceMinimum(0), MoveDistanceVariance(1.19), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(-0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(8.92), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(), PieceNumberMedian(9.56), PieceNumberMaximum(12), PieceNumberMinimum(0), PieceNumberVariance(7.39), PieceNumberChangeAverage(0.01), PieceNumberChangeSign(0.01), PieceNumberChangeLineBestFit(-0.01), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(4622.98), DurationMoves(574.64), DurationTurns(574.64), DecisionMoves(0.77), GameTreeComplexity(206.6), StateTreeComplexity(230.43), BoardCoverageDefault(0.99), BoardCoverageFull(0.17), BoardCoverageUsed(0.99), AdvantageP1(0.58), Balance(0.42), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0.24), Variance(0), DecisivenessMoves(0.95), DecisivenessThreshold(-0.51), LeadChange(0.75), Stability(0.28), DramaAverage(0.12), DramaMaxIncrease(0.42), DramaMaxDecrease(-0.26), DramaMedian(0), DramaMaximum(0.83), DramaMinimum(0), DramaVariance(0.08), DramaChangeAverage(0), DramaChangeSign(0.01), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.92), MoveEvaluationMaxIncrease(1.83), MoveEvaluationMaxDecrease(-1.44), MoveEvaluationMedian(-1), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.09), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.02), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.24), StateEvaluationDifferenceMaxIncrease(0.82), StateEvaluationDifferenceMaxDecrease(-0.51), StateEvaluationDifferenceMedian(0), StateEvaluationDifferenceMaximum(1.7), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.25), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.12), BoardSitesOccupiedMaxIncrease(0.01), BoardSitesOccupiedMaxDecrease(-0.01), BoardSitesOccupiedMedian(0.13), BoardSitesOccupiedMaximum(0.17), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0.01), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(2.31), BranchingFactorChangeMaxIncrease(1.98), BranchingFactorChangeMaxDecrease(-1.98), BranchingFactorMedian(2.66), BranchingFactorMaximum(3), BranchingFactorMinimum(0), BranchingFactorVariance(0.65), BranchingFactorChangeAverage(0), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(-0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(2.7), DecisionFactorMaxIncrease(1), DecisionFactorMaxDecrease(), DecisionFactorMedian(3), DecisionFactorMaximum(3), DecisionFactorMinimum(0), DecisionFactorVariance(0.2), DecisionFactorChangeAverage(0), DecisionFactorChangeSign(0), DecisionFactorChangeLineBestFit(-0), DecisionFactorChangeNumTimes(0) Implementation Implementation, State, StateType, StackState, PieceState, SiteState, Efficiency, CopyContext, ForEachPiece, DoLudeme, PlayoutsPerSecond(52.97), MovesPerSecond(32347.41) Visual Visual, StackType Math Math, Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
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