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Concepts for Game Terhüchü (Small)

Terhuchu (Small)
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, SquareShape, NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), Tiling, AlquerqueTiling, NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), PlayableSites, Vertex, NumPlayableSitesOnBoard(25), NumColumns(5), NumContainers(1), NumPlayableSites(25), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(98%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(98%), HopDecision, HopDecisionFrequency(2%), HopDecisionEnemyToEmpty, HopDecisionEnemyToEmptyFrequency(2%), MovesNonDecision, MovesEffects, RemoveEffect, RemoveEffectFrequency(2%), Capture, HopCapture, HopCaptureFrequency(2%), Conditions, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, NumPlayPhase(1), DrawFrequency(20%)
Behaviour
PositionalRepetition(0.83), SituationalRepetition(0.8), MoveDistanceAverage(1.1), MoveDistanceMaxIncrease(1), MoveDistanceMaxDecrease(-1), MoveDistanceMedian(1), MoveDistanceMaximum(2), MoveDistanceMinimum(0), MoveDistanceVariance(0.08), MoveDistanceChangeAverage(0.01), MoveDistanceChangeSign(0.01), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(7.89), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(7.07), PieceNumberMaximum(20), PieceNumberMinimum(0), PieceNumberVariance(10.98), PieceNumberChangeAverage(-0.1), PieceNumberChangeSign(-0.1), PieceNumberChangeLineBestFit(-0.09), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(825.98), DurationMoves(810.36), DurationTurns(810.36), DecisionMoves(1), GameTreeComplexity(713.83), StateTreeComplexity(11.93), BoardCoverageDefault(1), BoardCoverageFull(0.22), BoardCoverageUsed(1), AdvantageP1(0.52), Balance(0.96), Completion(0.8), Drawishness(0), Timeouts(0.2), Narrowness(0.07), Variance(0), DecisivenessMoves(0.8), DecisivenessThreshold(0.6), LeadChange(0.03), Stability(0.18), DramaAverage(1.5), DramaMaxIncrease(1.37), DramaMaxDecrease(-0.9), DramaMedian(1.64), DramaMaximum(1.79), DramaMinimum(0), DramaVariance(0.24), DramaChangeAverage(0.01), DramaChangeSign(0.04), DramaChangeLineBestFit(0.01), DramaChangeNumTimes(0), MoveEvaluationAverage(0.02), MoveEvaluationMaxIncrease(1.97), MoveEvaluationMaxDecrease(-1.97), MoveEvaluationMedian(0.02), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.98), MoveEvaluationVariance(0.77), MoveEvaluationChangeAverage(0.01), MoveEvaluationChangeSign(0.01), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.64), StateEvaluationDifferenceMaxIncrease(1.52), StateEvaluationDifferenceMaxDecrease(-1.27), StateEvaluationDifferenceMedian(1.78), StateEvaluationDifferenceMaximum(1.99), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.22), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.04), StateEvaluationDifferenceChangeLineBestFit(0.01), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.32), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.04), BoardSitesOccupiedMedian(0.28), BoardSitesOccupiedMaximum(0.8), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.02), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.1), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(9.88), BranchingFactorChangeMaxIncrease(16.87), BranchingFactorChangeMaxDecrease(-16.73), BranchingFactorMedian(9.96), BranchingFactorMaximum(21.71), BranchingFactorMinimum(0), BranchingFactorVariance(22.18), BranchingFactorChangeAverage(0.06), BranchingFactorChangeSign(0.01), BranchingFactorChangeLineBestFit(0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(9.88), DecisionFactorMaxIncrease(16.87), DecisionFactorMaxDecrease(-16.73), DecisionFactorMedian(9.96), DecisionFactorMaximum(21.71), DecisionFactorMinimum(0), DecisionFactorVariance(22.18), DecisionFactorChangeAverage(0.06), DecisionFactorChangeSign(0.01), DecisionFactorChangeLineBestFit(0), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, Efficiency, ForEachPiece, PlayoutsPerSecond(1101.14), MovesPerSecond(235430.49)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Math, Set, Union, Algorithmics, ControlFlowStatement

Eight pieces
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, SquareShape, NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), Tiling, AlquerqueTiling, NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), PlayableSites, Vertex, NumPlayableSitesOnBoard(25), NumColumns(5), NumContainers(1), NumPlayableSites(25), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(99%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(99%), HopDecision, HopDecisionFrequency(1%), HopDecisionEnemyToEmpty, HopDecisionEnemyToEmptyFrequency(1%), MovesNonDecision, MovesEffects, RemoveEffect, RemoveEffectFrequency(1%), Capture, HopCapture, HopCaptureFrequency(1%), Conditions, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, NumPlayPhase(1), DrawFrequency(33%)
Behaviour
PositionalRepetition(0.86), SituationalRepetition(0.85), MoveDistanceAverage(1.06), MoveDistanceMaxIncrease(1), MoveDistanceMaxDecrease(-1), MoveDistanceMedian(1), MoveDistanceMaximum(2), MoveDistanceMinimum(0), MoveDistanceVariance(0.05), MoveDistanceChangeAverage(0.01), MoveDistanceChangeSign(0.01), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(5.66), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-1), PieceNumberMedian(5), PieceNumberMaximum(16), PieceNumberMinimum(0), PieceNumberVariance(5.26), PieceNumberChangeAverage(-0.06), PieceNumberChangeSign(-0.06), PieceNumberChangeLineBestFit(-0.05), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(1135.67), DurationMoves(1123.17), DurationTurns(1123.17), DecisionMoves(1), GameTreeComplexity(933.12), StateTreeComplexity(11.93), BoardCoverageDefault(0.99), BoardCoverageFull(0.22), BoardCoverageUsed(0.99), AdvantageP1(0.46), Balance(0.91), Completion(0.67), Drawishness(0), Timeouts(0.33), Narrowness(0.08), Variance(0), DecisivenessMoves(0.67), DecisivenessThreshold(0.34), LeadChange(0.02), Stability(0.12), DramaAverage(1.28), DramaMaxIncrease(1.27), DramaMaxDecrease(-0.76), DramaMedian(1.36), DramaMaximum(1.64), DramaMinimum(0), DramaVariance(0.18), DramaChangeAverage(0.01), DramaChangeSign(0.02), DramaChangeLineBestFit(0.01), DramaChangeNumTimes(0), MoveEvaluationAverage(0.01), MoveEvaluationMaxIncrease(1.93), MoveEvaluationMaxDecrease(-1.92), MoveEvaluationMedian(0.05), MoveEvaluationMaximum(0.98), MoveEvaluationMinimum(-0.95), MoveEvaluationVariance(0.65), MoveEvaluationChangeAverage(0.01), MoveEvaluationChangeSign(0.01), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.4), StateEvaluationDifferenceMaxIncrease(1.52), StateEvaluationDifferenceMaxDecrease(-1.21), StateEvaluationDifferenceMedian(1.48), StateEvaluationDifferenceMaximum(1.96), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.19), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.03), StateEvaluationDifferenceChangeLineBestFit(0.01), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.23), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.04), BoardSitesOccupiedMedian(0.2), BoardSitesOccupiedMaximum(0.64), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.06), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(8.86), BranchingFactorChangeMaxIncrease(15.58), BranchingFactorChangeMaxDecrease(-15.58), BranchingFactorMedian(8.83), BranchingFactorMaximum(21.21), BranchingFactorMinimum(0), BranchingFactorVariance(19.72), BranchingFactorChangeAverage(0.04), BranchingFactorChangeSign(0.01), BranchingFactorChangeLineBestFit(-0.01), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(8.86), DecisionFactorMaxIncrease(15.58), DecisionFactorMaxDecrease(-15.58), DecisionFactorMedian(8.83), DecisionFactorMaximum(21.21), DecisionFactorMinimum(0), DecisionFactorVariance(19.72), DecisionFactorChangeAverage(0.04), DecisionFactorChangeSign(0.01), DecisionFactorChangeLineBestFit(-0.01), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, Efficiency, ForEachPiece, PlayoutsPerSecond(1228.15), MovesPerSecond(236697.67)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Math, Set, Union, Algorithmics, ControlFlowStatement

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council