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Concepts for Game Tumbleweed

Default
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, HexShape, NumRows(15), NumCorners(6), NumDirections(10.44), NumOrthogonalDirections(5.47), NumDiagonalDirections(4.97), NumAdjacentDirections(5.47), NumOuterSites(42), NumInnerSites(127), NumLayers(1), Tiling, HexTiling, NumEdges(552), NumCells(169), NumVertices(384), NumPerimeterSites(42), NumTopSites(8), NumBottomSites(8), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(6), NumPhasesBoard(3), PlayableSites, Cell, NumPlayableSitesOnBoard(169), NumColumns(15), NumContainers(1), NumPlayableSites(169), Component, Piece, NumComponentsType(3), NumComponentsTypePerPlayer(1)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, NoSiteMoves, PassDecision, PassDecisionFrequency(4%), SingleSiteMoves, AddDecision, AddDecisionFrequency(1%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(1%), MoveAgain, MoveAgainFrequency(1%), SwapPlayersEffect, PassEffect, AddEffect, AddEffectFrequency(95%), Conditions, PieceConditions, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, Phase, NumPlayPhase(2), Scoring, PieceCount, ScoringEndFrequency(100%)
End
End, ScoringEnd, ScoringWin
Behaviour
PositionalRepetition(1), SituationalRepetition(0), MoveDistanceAverage(0), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(0), MoveDistanceMaximum(0), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(376.6), PieceNumberMaxIncrease(5.86), PieceNumberMaxDecrease(0), PieceNumberMedian(387.38), PieceNumberMaximum(726.9), PieceNumberMinimum(0), PieceNumberVariance(54081.66), PieceNumberChangeAverage(1.94), PieceNumberChangeSign(0.95), PieceNumberChangeLineBestFit(2.09), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0.04), ScoreDifferenceMaxIncrease(10.79), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(10.79), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0.65), ScoreDifferenceChangeAverage(0.05), ScoreDifferenceChangeSign(0.01), ScoreDifferenceChangeLineBestFit(0.01), ScoreDifferenceChangeNumTimes(0), DurationActions(1093.86), DurationMoves(368.06), DurationTurns(367.06), DecisionMoves(0.99), GameTreeComplexity(679.93), StateTreeComplexity(356.12), BoardCoverageDefault(0.95), BoardCoverageFull(0.15), BoardCoverageUsed(0.95), AdvantageP1(0.56), Balance(0.88), Completion(0.98), Drawishness(0.02), Timeouts(0), Narrowness(0.02), Variance(0.04), DecisivenessMoves(0.44), DecisivenessThreshold(0.91), LeadChange(0.14), Stability(0.89), DramaAverage(0.8), DramaMaxIncrease(1.87), DramaMaxDecrease(-1.85), DramaMedian(0.8), DramaMaximum(1.89), DramaMinimum(0), DramaVariance(0.47), DramaChangeAverage(0), DramaChangeSign(0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.02), MoveEvaluationMaxIncrease(1.99), MoveEvaluationMaxDecrease(-1.98), MoveEvaluationMedian(0.16), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-0.99), MoveEvaluationVariance(0.89), MoveEvaluationChangeAverage(-0), MoveEvaluationChangeSign(-0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.83), StateEvaluationDifferenceMaxIncrease(1.97), StateEvaluationDifferenceMaxDecrease(-1.94), StateEvaluationDifferenceMedian(1.97), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.2), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.66), BoardSitesOccupiedMaxIncrease(0.01), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.77), BoardSitesOccupiedMaximum(0.95), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.08), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0.45), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(71.23), BranchingFactorChangeMaxIncrease(32.09), BranchingFactorChangeMaxDecrease(-165), BranchingFactorMedian(68.02), BranchingFactorMaximum(168), BranchingFactorMinimum(0), BranchingFactorVariance(1505.37), BranchingFactorChangeAverage(-0.85), BranchingFactorChangeSign(-0), BranchingFactorChangeLineBestFit(-0.72), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(71.98), DecisionFactorMaxIncrease(32.08), DecisionFactorMaxDecrease(-165), DecisionFactorMedian(68.8), DecisionFactorMaximum(168), DecisionFactorMinimum(0), DecisionFactorVariance(1473.51), DecisionFactorChangeAverage(-0.85), DecisionFactorChangeSign(-0.01), DecisionFactorChangeLineBestFit(-0.72), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, State, StateType, StackState, Efficiency, CopyContext, Then, DoLudeme, PlayoutsPerSecond(2.16), MovesPerSecond(827.81)
Visual
Visual, Style, ComponentStyle, DiscComponent, StackType
Math
Math, Arithmetic, Operations, Addition, Subtraction, Comparison, Equal, GreaterThan, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council