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Concepts for Game Marelle Triple
Marelle Triple Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, Shape, SquareShape, NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumAdjacentDirections(3.33), NumOuterSites(8), NumInnerSites(16), NumLayers(1), Tiling, ConcentricTiling, NumEdges(40), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(24), NumColumns(7), Hand, NumContainers(3), NumPlayableSites(26), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1) Start Start, PiecesPlacedOutsideBoard Play Rules, Play, Moves, MovesDecision, SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(6%), TwoSitesMoves, StepDecision, StepDecisionFrequency(64%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(64%), FromToDecision, FromToDecisionWithinBoardFrequency(16%), FromToDecisionBetweenContainersFrequency(14%), FromToDecisionEmptyFrequency(30%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(6%), MoveAgain, MoveAgainFrequency(6%), Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection, Phase, NumPlayPhase(2), PieceCount, EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour PositionalRepetition(0.43), SituationalRepetition(0.42), MoveDistanceAverage(1.41), MoveDistanceMaxIncrease(4.36), MoveDistanceMaxDecrease(-4.36), MoveDistanceMedian(1), MoveDistanceMaximum(5.36), MoveDistanceMinimum(0), MoveDistanceVariance(0.98), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0.01), MoveDistanceChangeNumTimes(0), PieceNumberAverage(12.09), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(), PieceNumberMedian(12.31), PieceNumberMaximum(16.97), PieceNumberMinimum(0), PieceNumberVariance(9.55), PieceNumberChangeAverage(0.07), PieceNumberChangeSign(0.07), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(181.94), DurationMoves(173.24), DurationTurns(164.54), DecisionMoves(1), GameTreeComplexity(216.74), StateTreeComplexity(45.41), BoardCoverageDefault(1), BoardCoverageFull(0.37), BoardCoverageUsed(1), AdvantageP1(0.5), Balance(1), Completion(1), Drawishness(0), Timeouts(0), Narrowness(0), Variance(0.01), DecisivenessMoves(0.99), DecisivenessThreshold(1), LeadChange(0.06), Stability(0.71), DramaAverage(1.57), DramaMaxIncrease(1.75), DramaMaxDecrease(-1.41), DramaMedian(1.8), DramaMaximum(2), DramaMinimum(0), DramaVariance(0.47), DramaChangeAverage(0.01), DramaChangeSign(0.01), DramaChangeLineBestFit(0.01), DramaChangeNumTimes(0), MoveEvaluationAverage(0.08), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(0.64), MoveEvaluationMaximum(1), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.88), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.06), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.84), StateEvaluationDifferenceMaxIncrease(1.57), StateEvaluationDifferenceMaxDecrease(-1.39), StateEvaluationDifferenceMedian(1.99), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.15), StateEvaluationDifferenceChangeAverage(0.01), StateEvaluationDifferenceChangeSign(-0), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.5), BoardSitesOccupiedMaxIncrease(0.04), BoardSitesOccupiedMaxDecrease(-0.04), BoardSitesOccupiedMedian(0.51), BoardSitesOccupiedMaximum(0.71), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.02), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0.07), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(17.2), BranchingFactorChangeMaxIncrease(45.8), BranchingFactorChangeMaxDecrease(-40.38), BranchingFactorMedian(12.2), BranchingFactorMaximum(50.8), BranchingFactorMinimum(0), BranchingFactorVariance(178.22), BranchingFactorChangeAverage(-0.16), BranchingFactorChangeSign(-0.13), BranchingFactorChangeLineBestFit(0.12), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(17.2), DecisionFactorMaxIncrease(45.8), DecisionFactorMaxDecrease(-40.38), DecisionFactorMedian(12.2), DecisionFactorMaximum(50.8), DecisionFactorMinimum(0), DecisionFactorVariance(178.22), DecisionFactorChangeAverage(-0.16), DecisionFactorChangeSign(-0.13), DecisionFactorChangeLineBestFit(0.12), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, Then, ForEachPiece, PlayoutsPerSecond(1130.24), MovesPerSecond(179590.83) Visual Visual, Style, BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Math, Arithmetic, Comparison, Equal, LesserThanOrEqual, GreaterThan, Logic, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement
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