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Concepts for Game Epelle

Epelle
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer
Equipment
Equipment, Container, Board, Shape, SquareShape, NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumAdjacentDirections(3.56), NumOuterSites(8), NumInnerSites(1), NumLayers(1), Tiling, AlquerqueTiling, NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumPhasesBoard(3), Region, PlayableSites, Vertex, NumPlayableSitesOnBoard(9), NumColumns(3), NumContainers(1), NumPlayableSites(9), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1)
Start
Start, PiecesPlacedOnBoard
Play
Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(100%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(100%), Conditions, SpaceConditions, Line, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, NumPlayPhase(1), DrawFrequency(100%)
End
End, SpaceEnd, LineEnd, LineWin
Behaviour
PositionalRepetition(1), SituationalRepetition(1), MoveDistanceAverage(1), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(1), MoveDistanceMaximum(1), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(6), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(0), PieceNumberMedian(6), PieceNumberMaximum(6), PieceNumberMinimum(0), PieceNumberVariance(0), PieceNumberChangeAverage(0), PieceNumberChangeSign(0), PieceNumberChangeLineBestFit(0), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(2500), DurationMoves(2500), DurationTurns(2500), DecisionMoves(1), GameTreeComplexity(1582.49), StateTreeComplexity(4.29), BoardCoverageDefault(1), BoardCoverageFull(0.27), BoardCoverageUsed(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(0), Timeouts(1), Narrowness(0), Variance(0), DecisivenessMoves(0), DecisivenessThreshold(), LeadChange(1), Stability(0.2), DramaAverage(0.32), DramaMaxIncrease(0.21), DramaMaxDecrease(-0.21), DramaMedian(0.32), DramaMaximum(0.32), DramaMinimum(0), DramaVariance(0), DramaChangeAverage(0), DramaChangeSign(-0), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.32), MoveEvaluationMaxIncrease(0.26), MoveEvaluationMaxDecrease(-0.21), MoveEvaluationMedian(-0.32), MoveEvaluationMaximum(0), MoveEvaluationMinimum(-0.32), MoveEvaluationVariance(0), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.63), StateEvaluationDifferenceMaxIncrease(0.42), StateEvaluationDifferenceMaxDecrease(-0.64), StateEvaluationDifferenceMedian(0.64), StateEvaluationDifferenceMaximum(0.64), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0), StateEvaluationDifferenceChangeAverage(-0), StateEvaluationDifferenceChangeSign(-0), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.67), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(0), BoardSitesOccupiedMedian(0.67), BoardSitesOccupiedMaximum(0.67), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0), BoardSitesOccupiedChangeLineBestFit(0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(4.29), BranchingFactorChangeMaxIncrease(3.12), BranchingFactorChangeMaxDecrease(-3.06), BranchingFactorMedian(4), BranchingFactorMaximum(5.12), BranchingFactorMinimum(0), BranchingFactorVariance(0.57), BranchingFactorChangeAverage(-0), BranchingFactorChangeSign(0.1), BranchingFactorChangeLineBestFit(0), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(4.29), DecisionFactorMaxIncrease(3.12), DecisionFactorMaxDecrease(-3.06), DecisionFactorMedian(4), DecisionFactorMaximum(5.12), DecisionFactorMinimum(0), DecisionFactorVariance(0.57), DecisionFactorChangeAverage(-0), DecisionFactorChangeSign(0.1), DecisionFactorChangeLineBestFit(0), DecisionFactorChangeNumTimes(0)
Implementation
Implementation, Efficiency, ForEachPiece, PlayoutsPerSecond(22461.99), MovesPerSecond(702717.71)
Visual
Visual, Style, BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Math, Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Complement, Algorithmics, ControlFlowStatement

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     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council