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Concepts for Game Nao Guti
Nao Guti Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(2), TwoPlayer Equipment Equipment, Container, Board, Shape, SquareShape, NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumAdjacentDirections(2.67), NumOuterSites(8), NumInnerSites(16), NumLayers(1), Tiling, ConcentricTiling, NumEdges(32), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(24), NumColumns(7), Hand, NumContainers(3), NumPlayableSites(26), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1) Start Start, PiecesPlacedOutsideBoard Play Rules, Play, Moves, MovesDecision, SingleSiteMoves, RemoveDecision, RemoveDecisionFrequency(5%), TwoSitesMoves, StepDecision, StepDecisionFrequency(86%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(86%), FromToDecision, FromToDecisionBetweenContainersFrequency(9%), FromToDecisionEmptyFrequency(9%), MovesNonDecision, MovesEffects, SetMove, SetNextPlayerFrequency(5%), MoveAgain, MoveAgainFrequency(5%), Conditions, SpaceConditions, Line, PieceConditions, NoPiece, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, NumPlayPhase(2), PieceCount, DrawFrequency(1%) Behaviour PositionalRepetition(0.9), SituationalRepetition(0.87), MoveDistanceAverage(1), MoveDistanceMaxIncrease(0), MoveDistanceMaxDecrease(0), MoveDistanceMedian(1), MoveDistanceMaximum(1), MoveDistanceMinimum(0), MoveDistanceVariance(0), MoveDistanceChangeAverage(0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(11.21), PieceNumberMaxIncrease(1), PieceNumberMaxDecrease(), PieceNumberMedian(11.21), PieceNumberMaximum(16.88), PieceNumberMinimum(0), PieceNumberVariance(9.32), PieceNumberChangeAverage(0.04), PieceNumberChangeSign(0.04), PieceNumberChangeLineBestFit(-0.02), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(0), ScoreDifferenceMaxIncrease(0), ScoreDifferenceMaxDecrease(0), ScoreDifferenceMedian(0), ScoreDifferenceMaximum(0), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(0), ScoreDifferenceChangeAverage(0), ScoreDifferenceChangeSign(0), ScoreDifferenceChangeLineBestFit(0), ScoreDifferenceChangeNumTimes(0), DurationActions(340.88), DurationMoves(329.91), DurationTurns(318.94), DecisionMoves(0.98), GameTreeComplexity(298.8), StateTreeComplexity(45.41), BoardCoverageDefault(1), BoardCoverageFull(0.43), BoardCoverageUsed(1), AdvantageP1(0.62), Balance(0.75), Completion(0.99), Drawishness(0), Timeouts(0.01), Narrowness(0.02), Variance(0.02), DecisivenessMoves(0.98), DecisivenessThreshold(0.98), LeadChange(0.03), Stability(0.61), DramaAverage(1.63), DramaMaxIncrease(1.01), DramaMaxDecrease(-0.96), DramaMedian(1.63), DramaMaximum(1.99), DramaMinimum(0), DramaVariance(0.3), DramaChangeAverage(0), DramaChangeSign(0.01), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(0.02), MoveEvaluationMaxIncrease(2), MoveEvaluationMaxDecrease(-2), MoveEvaluationMedian(0.48), MoveEvaluationMaximum(1), MoveEvaluationMinimum(), MoveEvaluationVariance(0.99), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.01), MoveEvaluationChangeLineBestFit(0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(1.99), StateEvaluationDifferenceMaxIncrease(0.76), StateEvaluationDifferenceMaxDecrease(-0.77), StateEvaluationDifferenceMedian(2), StateEvaluationDifferenceMaximum(2), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.01), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.47), BoardSitesOccupiedMaxIncrease(0.04), BoardSitesOccupiedMaxDecrease(-0.04), BoardSitesOccupiedMedian(0.47), BoardSitesOccupiedMaximum(0.7), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.02), BoardSitesOccupiedChangeAverage(0), BoardSitesOccupiedChangeSign(0.04), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(8.56), BranchingFactorChangeMaxIncrease(14.31), BranchingFactorChangeMaxDecrease(-14.32), BranchingFactorMedian(8.13), BranchingFactorMaximum(24), BranchingFactorMinimum(0), BranchingFactorVariance(18.71), BranchingFactorChangeAverage(-0.11), BranchingFactorChangeSign(-0.08), BranchingFactorChangeLineBestFit(-0.02), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(8.7), DecisionFactorMaxIncrease(13.74), DecisionFactorMaxDecrease(-13.77), DecisionFactorMedian(8.22), DecisionFactorMaximum(24), DecisionFactorMinimum(0), DecisionFactorVariance(18), DecisionFactorChangeAverage(-0.05), DecisionFactorChangeSign(-0.07), DecisionFactorChangeLineBestFit(-0.02), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, Then, ForEachPiece, PlayoutsPerSecond(969.75), MovesPerSecond(271739.1) Visual Visual, Style, BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Math, Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
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