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Concepts for Game Reversi Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesNonDecision, MovesEffects, Flip, AddEffect, Conditions, PieceConditions, IsEnemy, IsFriend, Scoring End End, ScoringEnd, ScoringWin Behaviour Implementation State, PieceState, SiteState, Then Visual ComponentStyle, DiscComponent, Symbols Math Set, Union, Complement, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(4), NumStartComponentsBoardPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsBoard(4) Play PassDecisionFrequency(4%), AddDecisionFrequency(96%), FlipFrequency(96%), AddEffectFrequency(54%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(35.13), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(62.42), DurationTurnsStdDev(0.65), DurationTurnsNotTimeouts(62.42), DecisionMoves(0.93), BoardCoverageDefault(1), AdvantageP1(0.45), Balance(0.89), Completion(0.95), Drawishness(0.05), Timeouts(0), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(8.2), DecisionFactorAverage(8.71) Implementation PlayoutsPerSecond(827.7), MovesPerSecond(54982.61) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
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