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Concepts for Game Coc-Inbert Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Coc-Inbert
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, HopEffect, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, IsPieceAt, Directions, AbsoluteDirections, DiagonalDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play PassDecisionFrequency(1%), StepDecisionFrequency(71%), StepDecisionToEmptyFrequency(71%), HopDecisionFrequency(25%), HopDecisionMoreThanOneFrequency(25%), HopDecisionEnemyToEmptyFrequency(25%), PromotionEffectFrequency(4%), RemoveEffectFrequency(28%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), HopCaptureFrequency(25%), HopCaptureMoreThanOneFrequency(25%), NumPlayPhase(1) End Behaviour PieceNumberAverage(12.43), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(79.96), DurationTurnsStdDev(44.59), DurationTurnsNotTimeouts(79.96), DecisionMoves(0.73), BoardCoverageDefault(0.5), AdvantageP1(0.48), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.19), BranchingFactorAverage(5.08), DecisionFactorAverage(6.62) Implementation PlayoutsPerSecond(1822.2), MovesPerSecond(185380.34) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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